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NeoQuest II

Meridell - White River

Get some rest, stock up on potions and buy yourself a shiny new sword. You should already have the Rusty Chain Tunic if you fought the Miner Foreman. Don't forget to equip! Once you've had a good night's sleep, move on to the forest and the Underground Cave.


Horxas says, "Welcome to my tavern! Although it's not much of a tavern these days, what with the bridge and all... We can't even get any ale. So there's not really anything to drink. But if you want a room for the night, it'll be 35 gold pieces."

[After defeating Zombom] Horxas says, "Oh, thank you for defeating that horrible wizard! Now the bridge is usable again, and we're finally able to get shipments of ale! My customers will be so happy! Since you defeated him, I'll let you rent a room at a discounted rate, only 25 gold pieces."

> "What can you tell me about this town?"
Horxas says, "White River's a peaceful town. The bit with the wizard showing up was more excitement than we've seen in all my lifetime! Normally, we just have a few wizards who quietly practice their magics, and the tradesmen who pass through frequently. They ship all manner of goods through here, although business has dried up a bit, now that the bridge is unusable."
Rest Point
> "I'd like to rent a room for the night." (Cost: 35 gp / 25 gp)
Horxas says, "Thank you very much. Your room is just around the corner."

You rest for the night, and wake up refreshed and healthy.

> Trade with Tebor
Tebor says, "We haven't been able to get much in the way of supplies ever since the bridge got locked open, but we're not out of everything. I have a few healing potions, some dangerous Flare and Blast potions, and even some weapons and armour. Take a look, and tell me what you want."

[After defeating Zombom] Tebor says, "I'll be able to get more supplies now that the bridge is back in order! Thanks! You can have a 20% discount on anything in the store."
Trading - Before Defeating Zombom
  Normal Evil Insane
Healing Vial (heal 15) 15 gp 18 gp 22 gp
Flare Potion (dmg 15) 15 gp 18 gp 22 gp
Blast Potion (dmg 25) 25 gp 30 gp 37 gp
Iron Shortsword (dmg 8) 400 gp 480 gp 600 gp
Rusty Chain Tunic (def 5) 300 gp 360 gp 450 gp
Trading - After Defeating Zombom
  Normal Evil Insane
Healing Vial (heal 15) 12 gp 14 gp 17 gp
Flare Potion (dmg 15) 12 gp 14 gp 17 gp
Blast Potion (dmg 25) 20 gp 24 gp 29 gp
Iron Shortsword (dmg 8) 320 gp 384 gp 480 gp
Rusty Chain Tunic (def 5) 240 gp 288 gp 360 gp

Adelan says, "Dear me! The bridge is stuck in the raised position, and is unusable. Curse that wizard for doing this to our town!"

> "What can you tell me about the wizard?"
Adelan says, "His name is Zombom. I've known him for years; he was actually a student of mine some time back. You see, I'm a wizard myself. But I hadn't seen him in several months, when he appeared and cast that spell on our bridge. I don't know where he learned such powerful magics; I can't even figure out how to break the spell. I fear that only his demise will cause the spell's effect to end."

> "Where can I find the wizard?"
Adelan says, "It's only a rumor, but I've heard that he's taken up residence in an old, ruined tower on an island in the sea northeast of here. The only way to get there -- unless you can swim like a fish, or fly like a bird! -- is an underwater cave that runs under the mountains and comes up again on the island. I'm not sure exactly where it is, though. I think it lies where the forest meets the mountains, to the north."

Bolar says, "I haven't had a drop to drink in weeks... ever since that dang wizard showed up. Horxas keeps saying he'll get some ale soon, but I don't know..."

Gorgan says, "Say, you wouldn't happen to know anyone who needs to buy five hundred pounds of omelette, would you?"

> "No thanks, I don't need any omelette."
Gorgan says, "Oh well. I guess it'll all just rot away then. I had it imported from across the eastern sea, and was expecting to take it across the river, so I could sell it all around Meridell... but with the bridge stuck the way it is, I don't know how I'll ever make my money back!"

> "What can you tell me about White River?"
Gorgan says, "I spend a fair amount of time here; my trading business takes me all over Meridell. White River's just a small town, really, not much to see or do. Some of the wizards who live here make for interesting conversation, if you enjoy that sort of thing."

Jeltharo says, "Welcome to White River. Normally I would extend every courtesy and hospitality to you that our humble town could afford, but ever since the problem with the bridge, the whole town's been in an uproar."

> "What problem?"
Jeltharo says, "Well, everything was fine, until one day a few weeks ago. The town was going about its business as usual, when suddenly there was a crack of thunder -- from a cloudless sky, no less! -- and a wizard appeared out of thin air. He claimed that he would 'rule all these lands,' and then cast a spell at the bridge. The bridge magically lifted itself up, and despite all our efforts, we've been unable to force it back down. Now nobody can cross the river!"

> "Who was the wizard?"
Jeltharo says, "The wizard was an elephante, dressed in robes, and with a mad gleam in his eyes. He frightened the wits out of me, I must say. After he cast that spell upon the bridge, he cackled maniacally and then disappeared into thin air. I've no idea where to find him, though, or how to make him reverse the spell."

> "What can you tell me about this town?"
Jeltharo says, "White River was founded ages ago, before recorded time. It was built at the narrowest point along the White River itself, to make passage to the Northern Marches easier. Naturally, a town grew up here. Most of the citizens are either minor wizards or merchants, dealing in trade with other cities in Meridell."

Yauvis opens his eyes and yawns. "Eh? What do you want? You woke me up! I'm trying to catch some shuteye here! Why don't you go do something more useful, like kill that wizard who froze the bridge?" Yauvis turns over on the bed and goes back to sleep.

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