Legends of Pinball
World: |
Trophies: |
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Neopoint Ratio:
2.17 Points = 1 NP |
Our Difficulty Rating:
50% |
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Many legends echo throughout the lands of Neopia. Legends of great battles, of fantastic discoveries and cruel betrayals. Legends of good, and evil, and sacrifice, and hope. Legends of... Pinball?
What's a pinball? Can you eat it?
How to Play
Legends of Pinball is a typical pinball game, with the goal being to keep a ball in play while scoring as many points as possible. This is achieved by flicking the ball upward with flippers located at the bottom of the board. The left flipper is controlled with either the left arrow or the left ctrl key, and the right flipper with the right arrow or ctrl key. You will be given five balls at the start of each level, which you can launch onto the board one at a time using either the down arrow key or the space bar; the amount of time you hold down the key determines the strength of your shot. If a ball falls into the drain at the bottom of the board you will lose it, and if you lose all five balls, it will be game over.
Try not to think too hard about the physics involved
The game consists of four levels, each with unique layouts, features, and ways to progress. A major feature in each level is the bumpers, appearing as tents and targets in the screenshot above, and marked in green in the Level Layouts section below. Upon contact with a bumper, the ball will be launched back in the direction it came from, adding a number of points to your score.
All levels but the first feature a kickout hole, which will hold your ball for several seconds before kicking it back out. In addition to giving points, it will also activate the game's multiball mode, releasing one of your reserve balls and allowing you to launch it into play if you so choose. In order to advance to the next level, you must hit a target at the top of the screen with a ball three times.
What IS that? A giant ball weapon??
Scoring
In Legends of Pinball, there are two ways to earn points: hitting bumpers, and completing levels. You will gain 60 points for hitting the targets to end each level (three hits, at 20 points each), and 100 points for beating the level itself. Assuming you reach the end of the game, you will earn a minimum of 640 points.
Each type of bumper in the game is worth a different number of points, ranging from 2 points for the largest (found in the final level) to 9 points for the smallest (found in the first). You will also receive 5 points every time you get a ball into the kickout hole, marked with purple in the Level Layouts section. To maximize your score, you should try to stay on a level for as long as possible, only hitting the trigger to move on to the next level when you are on your last ball.
Level Layouts
Thanks to Meghan for providing these level layouts!
Quick Tips
- The P key can be used to pause and unpause the game at any time.
- Earn as many points as possible in a level before advancing to the next.
- Use as little power as possible when launching a ball, to avoid hitting the trigger to advance to the next level.
- While having multiple balls in play may seem like a good idea, it will often result in your attention being split, leading to mistakes.
This game guide was written by: Chesu