To move Quaglor use the arrow keys. You have to find your way around all 19 caves, collecting keys and diamonds to earn more points. To complete a level you must find the Purple Key which will unlock the door to the next cave.
Balloon: Float to the top of the screen when unobstructed.
Boulder: Roll to the bottom of the screen when unobstructed.
Solid Wall: Cannot be destroyed except with exploding dynamite. Blocks boulders and balloons.
Non-Solid Wall: Can be walked through, which destroys it. Blocks boulders and balloons.
Dynamite: Use a torch to ignite a bundle of dynamite. Red ones destroy non-solid walls and ignite other dynamite in a 1-square radius around it, while green ones also destroy all objects in that area.
Torch: Pick up to later use to light dynamite. If you have at least one torch and move to a square adjacent to dynamite, the dynamite will light automatically.
Keys: Gold keys open treasure chests, while purple keys open the door to finish the level.
Pressure Pad: Whenever any item is on top of these, all closed gates will switch open and all open gates will switch closed.
Gate: When closed, an impenetrable tile. When open, you can walk through in any direction!
Spike Trap: When crossed, lethal spikes shoot out, so cross quickly. After they are activated, the tile cannot be crossed again.
Holding down the Ctrl key while moving will allow Quaglor to move through non-solid tiles without destroying them and over collectibles without taking them, though it will cause him to die if he moves onto a solid tile.
Typing quaglor during game play will automatically forward you to the next level! You won't get any points for the level being skipped, though you will retain any points you have already earned.
Level Solutions
Scoring
Wondering which level you are missing those last few points on? Thanks to fury_of_the_flames, we have a handy table for you!
Level
Level Score
Cumulative Score
1
75
75
2
100
175
3
70
245
4
80
325
5
45
370
6
70
440
7
65
505
8
70
575
9
90
665
10
60
725
11
70
795
12
55
850
13
105
955
14
40
995
15
55
1,050
16
120
1,170
17
220
1,390
18
35
1,425
19
95
1,520
Trophy Guide
Faerie Caves II is one of a small set of games that don't follow the standard "top 17 get a trophy" framework that most games have, even though its High Score Table looks that way. How it actually works is that any player who has posted the maximum score of 1,520 at the time that trophies are awarded will automatically receive the Gold trophy, regardless of their position on the High Score Table!
Additionally, the maximum scores collectively take up only the Gold Trophy spots. What that means is that the next 5 scores below the maximum score actually receive a Silver Trophy, and the next 9 scores after those receive Bronze! You don't have to be in the top 17 to get a trophy; in fact, you don't even necessarily have to be close. Pretty nifty!
Ollie Appearance
Like many Flash games on the site, this game was worked on by Ollie, also known as the Phantom Orange Shirt Guy. On the opening screen, click the gem on Fyora's crown to have Oliver appear. He'll be holding a torch near green dynamite.
The Void Within plot is now on hiatus for the holidays. We currently expect it to return in early 2026. Catch up on all that's happened so far on our plot guide:
Jellyneo was lucky to have the opportunity to interview Neopets CEO Dominic Law a.k.a. TNT Dom at SDCC 2025. We discussed his day-to-day responsibilities, reflected on the two years since the start of the "New Era," the challenges of steering the brand, and how TNT is balancing modernization with nostalgia. Dom shared his candid answers on revenue strategies, community trust, and what's next for Neopets: