Neopian Times Editorial Database
The Neopian Times Editorial is a (usually) weekly column hosted by The Neopets Team that answers questions direct from Neopians. Unfortunately, these Q&A's are not easily searched on the Neopets site, so we've created our own searchable database. Convenient for looking up past answers!
To search, just type something in the box below! (The fewer words, the better... usually.)
There are 11,830 results for you search.
Page 7 of 395 (11830 Results)
First - you said that except for games that had virtually zero plays, everything would be converted. Jelly Blobs is my absolute favorite game, and I'm really hoping it doesn't get taken away. What games currently are on that "zero plays" list? ~~mtbrock2
Worry not about Jelly Blobs! It is not far down our list of games that we are planning to convert. While I can't say for certain which games are at "zero plays", I will say that it may not necessarily mean we remove that game forever. For example, if it's a game that we see potential in, we may just redesign it in hopes that more people will play it. That being said, we do want to dedicate time and resources on brand new games once we get the most popular games converted. ~~gutterfoot
Hi. This question isn't the most relevant, but it is very important to me, and I would appreciate it if you could find out the answer and put it in the Editorial. I would like to know if all games that give avatars will be converted to HTML5 successfully and still be playable. I am hoping that all game avatars will still be available. ~~_brainchild_
Yes, we will make sure the games that award avatars are on our list for conversion! It may take some time to convert them all, but we don't want to leave any of those behind. ~~gutterfoot
Are trophies for converted flash games going to count as a trophy for the current game, or will they be unique? In the past, some games received an update. Korbat's Lab was one such game. Each game was treated totally separate, so you could have two Korbat's Lab trophies on your user lookup. If I already have a trophy for the current Igloo Garage Sale, would I get a separate trophy for the new, converted Igloo Garage Sale? ~~jacobhulsebus
The HTML5 games will not have a different trophy count than the Flash games! We will be combining them, even if they have different IDs, to pool towards the same trophy. ~~gutterfoot
Will the NC Mall get a revamp during this? I'd love to add multiples of the same item to my cart at one time! ~~catz1
We are starting on redesigning the NC Mall very, very soon actually! I'll be posting in the NC Mall Neoboard asking for suggestions next week, just like I did for the Pound. Multiples of the same item is already a great suggestion! ~~gutterfoot
Heads up! The Neopian Times will be Celebrating Neopets Turning Another Year Older with a special Neopets Birthday edition of the Times next Friday. So feel free to send in some birthday-themed submissions!
I just wanted to let you know that I'm so grateful for neopets as halloween approaches! So many of us can't celebrate halloween in real life the way we want to this year. It's really nice to be able to get into the halloween spirit on Neo. It's added some much needed fun and normalcy to my life. Happy Halloween! ~~ megan713
Hey guys! First, thank you so much for the awesome items from the HM this year! They're so creepy, and fun to play with! Second, even though spooky time is coming to an end, I was wondering if it might be possible to release a new Burlap pet or two? It's one of my favorite new colors! Ooh, and speaking of colors, do you think you can add one or two simple colors for my fav petpet, the Ukali? Black or purple (or both!) would be amazing! Have a spooktacular Halloween, and be sure to eat tons of candy!
So glad you enjoyed the Haunted Mansion items! Although the outfits/colours have already been decided for the rest of the pet days this year, we have gotten quite a few messages encouraging us to release more burlap pets! So I have a feeling we will see a new burlap pet make an appearance early next year :) And the Ukali is one of my favourite petpets too, so I'll be sure to keep it in mind the next time we release more petpet colours!
Are you allowed to cover your account age shield with your profile layout/create your own? ~~anonymous
Yes, you can cover it with a fun image meaning a shield that goes with your lookup theme or something that says you have been playing forever. However, please do not use any official Neopets shields to try to deceive anyone about the age of your account.
hi! if the leader of a guild gets frozen, is it possible to have their account removed from the guild? or is there a way to make another council member the new leader? (: thank you! ~~anonymous
No, sorry it is not possible to remove a leader of a guild at this point.
Hi! I like to train my pets, and that includes pets on my side accounts. This means I mass send many dubloons and such to each of my sides often. Is this OK? Will this get me flagged? ~~scratch0
Hi!! No, you won't get in trouble for that at all. In fact, it sounds like you are doing that the correct way by buying the dubloons on your main to send over to your side account.
I wanted to ask if there was any way a system where we can VOLUNTARILY watch ads for Neocash could be implemented? The ads all around the site are just intrusive and end up being blocked anyway. If one would receive a small reward for each ad, one would be more inclined to watch. I would GLADLY watch ads all day for that and so would others! ~~1jediboy
Yes, we will be implementing ad rewards! The current plan is to not have any of those intrusive ads on mobile (but they'll be on desktop eventually). ~~gutterfoot
Will current art be kept when converting maps? Mystery Island changing is understandable since the art was so outdated, but other maps already have beautiful artwork (Faerieland, Krawk Island) and I wonder if it's really necessary to change the art? Granted, I don't understand how converting maps works, but I love some of the current art and don't want it gone.
Great question. We've actually gone back and forth on this. We've decided that, in order to get as many maps converted as quickly as possible, we'll only be updating the art for the most visually outdated maps over time. ~~van Doodle
What is the progress on allowing score submissions on converted games? ~~astrangespirit
In our next release (V0.3.2 - comin' at you soon!), we are going to have score submission turned back on for a couple of days. This will give our team some time to review the data and make sure that everything is working smoothly with our updated system before we push it out permanently. Fingers crossed! ~~gutterfoot
I'm curious how some of the games will be converted to become mobile friendly, specifically how the controls will change. Will it be like an on-screen control board sort of setup, or smth like that? ~~thedarkestwocky
At the moment, we're taking it one game at a time. You can see a few examples in the beta gamesroom right now! ~~van Doodle
We'd like to avoid an on-screen control board as much as possible. If there is a game with more extensive controls that is best played on desktop, we'll probably recommend it to be played that way instead of on mobile. ~~gutterfoot
Yooyuball and next year's Altador Cup, what is the current plan for these? Can we expect the same Yooyuball game to be transferred to mobile or a new and improved one? ~~ummagine3284
We've actually converted most of the Altador Cup games already, thinking we might have them done in time for this past years' event. Yooyuball is the only one remaining to finish. It'll will be the same Yooyuball game we all know and love! No major changes, unless they are small polish tweaks. ~~gutterfoot
Will the site themes we've unlocked through playing Neopets all these years go away with the conversion to the mobile version of the site? I will miss seeing the Werelupe King at the bottom of the page when using the Halloween theme. ~~valleypark
We're bringing all of the existing themes (plus some news ones eventually!) over to mobile, so don't worry! They may look different than the ones you're used to, but we hope you like them. :) ~~gutterfoot
Will we get an outbox in the mobile version? ~~longuylandgirl
Yes! It's desperately needed, but there are still questions of the best way for us to support an outbox on the backend. ~~van Doodle
Yes, yes, a thousand times yes. Like Van Doodle said, there are some things our backend team has to figure out, but it's definitely a feature that we agree is absolutely necessary. ~~gutterfoot
Will the conversion of the SDB be just that, or are you planning on overhauling it completely and introduce new features based on users suggestions too? How about an ability to search the SDB by quantity or rarity? ~~sleepyholler
That feature is actually being designed right now! It's not final yet, but we are looking to add in rarity and quantity sorting options. ~~van Doodle
Hi Gutterfoot and the rest of dev team! How will the BD layout be changing on the mobile-friendly version? ~~t0tor0
Great question! We have definitely heard many concerns and requests over the years about Battledome and we are definitely taking the time to make sure it's an improvement. This means it won't be done by the end of the year, but since Battledome isn't flash there's no concerns of losing it before we make the improvements. ~~gutterfoot
ICan you give us some examples of things you've done/changed because of feedback from users? I know there's plenty of time for things to change but I guess I'm just not confident anything major will change.
The upcoming release includes lots of changes based on user feedback. I'm particulary happy that a user pointed out to us that the Bank Manager didn't greet users properly who had selected "other" as their preferred gender. We're also increasing the maximum number of pets visible on the homepage for wider screens. There are still fixes to things like the Neoboards I'd like to get to sooner rather than later. ~~van Doodle
We're going to be noting these user suggested changes in our release notes going forward! Thanks for the suggestion. ~~gutterfoot
Why are dailies/parts of the website that are not flash-based being converted first? We can still use the Classic layout for most things that don't require flash. Meanwhile, things with Flash show no signs of being updated - most of the maps and some Dailies (e.g. Kiko Pop, Coconut Shy, Test Your Strength, Bagatelle, Cork Gun Gallery, all the Wheels, etc). It makes it seem that that moving away from flash is not a priority for TNT (and this in turn creates a lot of user anxiety). An explanation will help allay concerns, so please tell us, what is the reason for this approach? ~~stargirl090
I will admit that we definitely overestimated how long it would take to convert each page within our team. The original goal was to convert dailies based on popularity to ensure that the most used ones were converted into the mobile-friendly layout. We've sinced changed our direction and are prioritizing flash pages, as you've mentioned, to make sure important flash-based features are converted in time. ~~gutterfoot
Are you going to extend CSS3 to petpages as well? There's some features such as media queries (being able to change the css depending on the width of the screen) that I'd love to be able to use on petpages. I try to make my petpages mobile friendly too, but it's hard without all the css tools that are out there! Thank you! ~~june_scarlet
That's my plan! I'm a frontend developer who lives on CSS3, so when I tried to customise a petpage the other day, it was a nightmare. There may be the odd exception that we can't add for security reasons, but I'm right there with you! When we bring these features in to petpages and make the layouts responsive for user lookups and pet lookups, existing custom code by users will probably break. We hope you'll be excited to flex your skills with the new tools available to revamp your lookups when the time comes! ~~van Doodle
Why does there seem to be a push to redo artwork for the beta? I understand some things need a redraw but it feels like other things are being redrawn (and taking your resources) without a clear reason. Like the shop wizard or event notifications. ~~herdygerdy
Hey Herdy! I wanted to address a bit of the mentality on redrawing beta art assets. In general, while converting the site, some art assets that people know and are accustomed to, may need to change because the way it's now displayed is a bit different behind the scenes. One of our goals for conversion is to make the website as flexible as possible for people who have different sized displays, including mobile devices. Art can be largely affected by this flexibility. Some art is easy to adjust, other times the process is more involved. When things get more involved is usually when you see a change to the art. In those instances, we try to keep updated art within the same spirit, but sometimes it needs to be changed significantly at a fundamental level.
In regards to the Super Shop Wizard, this is an instance where at times we need to update Icon-type art that was originally created to be viewed in your desktop browser. Now we need that same art to read at desktop size, mobile size, icon size, you name it! Take every icon-type asset on the site and force them to display at a size that's 2 or 3 times smaller and you start to lose the clarity they once had at their native sizes. With Super Shop Wizard being such an important aspect of the site, we knew that we wanted his art to be readable in a variety of instances. Knowing this, we didn't want to redesign him or anything. We just intended to update his art to make him visually clearer at smaller sizes. He just happens to be my favorite Neopet character as well! I like his design alot, so when trying to make him a bit more mobile friendly, it was important not to change too much. I just want to be able to clearly see my favorite wizard as clearly as possible!
When we do have to make new art, believe me, we take it seriously given the resources and time we do have. We would never just want to change it for the sake of changing it. That means that usually when we know we have to change something out, we try not to take the opportunity for granted and really look at the assets involved and make sure they work the way they need to.
This leads me to notifications art. The old notification icons needed to be updated for the conversion for many reasons. We had duplicate icons filling in for missing ones. Small art that was now being displayed larger. Icons that didn't make sense based on the information it was representing. Basically many issues we wanted to address. Because the icons are tied to the site themes we knew we would have to update 12 icons for every theme. Logistically that would be almost 200 icons total. When we looked at the problem we noted that notifications aren't always present for every user. If you aren't trading you'll never see a trade icon, if you aren't adopting you'll never see the adoption art. The issue was that these icons were meant to be notifications to inform the player of something specific, they are never always present and we would be spending a large amount of time updating art that isn't always visible to the user.
The solution was to make one set of icons that served the purpose of notifications in a more direct way. This way we have a consistent notification system, with clear art and iconography. No longer tied to themes, this would free up our resources to tackle all the new art we wanted to add for the new site themes.
I want to make it clear that we're constantly trying behind the scenes to make the future of this site as cool as it can be. From a user's standpoint a site in flux can be frustrating, I completely understand. When things change it can be a bit scary and a system shock for those that call this site home. So it's important to communicate that these changes are not done haphazardly, we consider so many factors to ensure what we're doing makes the most sense. ~~clammyhand
What is the future of Neohomes?! Will you be attempting to convert the current systems (Classics or V2), or deleting them entirely to create a Neohomes 3.0? ~~melieworm
I'm personally a fan of features in both Neohomes V1 and V2. I think the plan right now is a hybrid rather than converting both as-is. ~~van Doodle
This is correct. It would be a huge undertaking for us to convert both Neohomes V1 and V2 when what we really want to do is bring the best from both, along with frequently asked for features that don't exist in either, into a brand new Neohomes V3. If you spent NC on previous Neohome items, we'll make sure they are compatible with V3. ~~gutterfoot
Shouldn't dailies with full Flash components be higher priority than dailies without any Flash components or Flash components that are just cosmetic? such as the Wheels or Kiko Pop being higher priority than Coltzan's Shrine (no Flash) or Lottery and Apple Bobbing (has Flash on the page but serve no purpose/aren't integral) or are the dailies pages being converted over to HTML5 based on popularity? ~~perduco
We've tried a variety of methods for prioritizing dailies. Some have been converted because they were easy/fast to do (so that we can get you as much content as quickly as possible), some were used for training purposes. Flash component dailies are definitely higher priority at the moment. ~~van Doodle
I don't think that I've noticed any additional wearables be added to beta view since the initial release in April, though I assume that they are still actively being converted. Since they don't seem to be going live gradually over time, are there any plans to set them live in batches? Not all items convert correctly the first time, so it'd be nice to be able to give feedback on what is broken. ~~ziporen
We've actually been actively converting/testing items nonstop, but have fallen behind on specifically flagging the items as converted (as in ungreying them). It's something we definitely plan to address ASAP, so stay tuned. We'll also update roughly where we're at with wearables in a future NT editorial! ~~gutterfoot
Are there any more updates or fixes coming for Customisation? Beta Customisation has been buggy since the initial release and doesn't work properly or consistently for some of us. It also doesn't work reliably on Safari (default browser on iPhones and Macs) and this is especially frustrating since the latest version of Safari for desktop (Safari 14) has disabled Flash entirely so we can't even customise in Classic anymore unless we switch to a different browser. ~~stargirl089
We know how buggy the beta customisation app is, and we're bummed about it too. Right now we're looking for the right resources to tackle the problem, but it's definitely not something we can or will forget about. ~~van Doodle
Do you have plans to make Lutari Island accessible once again? ~~sleepyholler
I keep begging, but they won't let me do it yet. ~~van Doodle
Can we please be able to ctrl + click and open navbar links in new pages? It's driving me crazy. ~~beagums
We've already updated the beta to allow you to right click to open up navbar links in a new tab (some links will open immediately, without the usual dropdown options). However, once we're far enough along in the conversion to remove the "Leaving Beta" warning popups, most nav links will act like normal again, with ctrl-click and everything. ~~van Doodle
Will installing the Neopets app make my mobile device heavier? ~~bori_bomber
A common misconception of Neopets mobile is frequently that it will be an app or that it's mobile only. What we mean with the Neopets Mobile-Friendly Beta is that the site will now be responsive, meaning that users can access the same site on their phone and desktop (with obvious changes to the layout between the two). But to answer your question, no, when we make Neopets an app, it will not make your device heavier. :) ~~gutterfoot