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Chesu
Fiendish Formations Day 6
  • Posted by Chesu
  • Posted on February 14, 2018, 1:13 pm NST

Part 6 of Fiendish Formations is now live, with a required score of 4,300. If you're having trouble with the Wraith Assassin attacking your units, try placing all of your Infantry (axe) units first, as they can quickly be replaced with a single click.



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Herdy
Fiendish Formations Day 5
  • Posted by Herdy
  • Posted on February 13, 2018, 12:07 pm NST

Part 5 of Fiendish Formations is now active. It keeps the format of previous days - today's target score is 3,500. If you are having difficulty due to screen size, remember you can zoom out in your browser.



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Herdy
Fiendish Formations Day 4
  • Posted by Herdy
  • Posted on February 12, 2018, 12:06 pm NST

A new stage of Fiendish Formations is now available. Today's required score is 2,800. It introduces the decoy cavalry unit (black arrows). You are intended to ignore this unit.



If you've been keeping up with it, the first of the day of release achievements should also now officially be unlocked (glitches are allowing some users to claim rewards a day in advance).

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Herdy
Fiendish Formations Part 3
  • Posted by Herdy
  • Posted on February 11, 2018, 12:28 pm NST

The third Fiendish Formations stage has been released. Today's version introduces the Wraith Assassin, which will after a countdown remove one of your pieces from the board. The target score today is 2,000 points.



This step launched at 12 noon again. This seems to be the pattern and it seems that those completing previous steps after noon are no longer getting a gold tick on stages within the game - again we recommend completing steps as soon as possible as it looks as though the day of release requirement times out at noon rather than midnight.

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Herdy
New Fiendish Formations Step
  • Posted by Herdy
  • Posted on February 10, 2018, 12:22 pm NST

Fiendish Formations has now added a new step - Stage 2 became available appox 12 noon. If TNT sticks to this pattern, it means that new steps will be released each day for the next week.



It is unclear at this point if the day of release requirement means the 24 hours between each step releasing or each Neopets day - we recommend completing each step as soon as possible, just in case.

Today's target score is 1,450. It's still ten rounds, but two new unit types have appeared. In order to place them, you have to click multiple times on a square. Infantry (axes) need one click, Cavalry (arrow) require two clicks, and the Artillery (cannons) need three clicks.

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