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Freaky Factory

Freaky Factory Information
Click to play Freaky Factory! World:
Trophies:
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Neopoint Ratio:
Neopoints
1.64 Points =
1 NP
Our Difficulty Rating:
Difficulty
70%
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Tucked away on the dark side of Kreludor, you can find the Krelufun Industries toy factory. A subsidiary of Virtupets, Inc, Krelufun is known for the production of quality toys for all ages... but their business practices are anything but family-friendly. Rumor has it that the material they use in the manufacture of their products, Kreludite, may be a sentient species similar to Kreludor's other natural minerals...


Faces? What faces?

How to Play

Freaky Factory is played with the mouse, which is used to detach the blobs of Kreludite from the line they're moving along at the top of the screen. The blobs come in three colours, and each blob is equally likely to be any of these three colours. Your goal in each level is to drop blobs of Kreludite into the appropriately coloured vats, which will automatically be used to produce toys once the vats are full enough.

Each vat has room for 10 units of Kreludite; there are four standard sizes of blob plus one supersize, and the larger the blob the more they will fill up the vat.

Kreludite Sizes
Kreludite % Chance units of Kreludite
Small 40% 1
Medium 30% 2
Large 20% 3
Extra Large 10% 5
Huge .025% 20

A display in the lower right corner shows what colours the current batch of toys need, as well as how full the vats of those colours need to be and how many toys the batch will make. Once the toy quota shown in the lower left corner is met, you will proceed to the next level.

Blobs of Kreludite will fall with a trajectory determined by the speed they're moving; slower blobs will go straight down, while faster-moving ones will continue in the direction they were moving as they drop. If you drop Kreludite in the wrong vat, it will be emptied by the amount the blob would've filled, and a meter on the right indicating how much Kreludite you've wasted will go up. This meter is also increased by dropping Kreludite on the floor and by overfilling vats, so keep the size of the blob in mind before detaching it. Dropped Kreludite will also occasionally land on toys as they're being produced, changing their colour, or on the head of the Grundo thief, neither of which adds to your waste meter.

If the meter fills completely or you take longer than two minutes to meet the quota (as indicated by an orange clock at the top of the screen), it will be game over. There are 10 levels in total, each with increasingly difficult requirements for completion.


If not dealt with, either by dropped Kreludite or clicking directly on him, the thief will steal any toys he can reach. This will not only require you to make extra toys to meet your quota and cost you time, but will also reset the bonus you receive for delivering toys consecutively.

In addition to the standard red, yellow, and blue Kreludite used to produce toys, 8% of the blobs you will encounter are mutant varieties, which serve as the game's power-ups. Most of these will immediately activate upon being detached from their lines. The exceptions to this are the Evil Blob, which appears as a normal red, yellow, or blue blob of Kreludite with an evil face, and the halo-bearing Angel Blob, both of which only take effect upon being dropped into a vat. The Angel Blob has an additional effect if dropped onto a toy; see the Scoring section below for more information.

Mutated Kreludite
Kreludite Effect
Soap Blob Decreases waste meter by 20%
Glow Blob Increases value of toys on conveyor belt
Evil Blob Always counts as an incorrect color
Angel Blob Completely fills the vat it's dropped into
Ice Blob Temporarily lowers conveyor belt speed
Speed Blob Temporarily raises conveyor belt speed
(only on levels 2+)
Clock Blob Adds 5 seconds to the level timer
(only on levels 5+)
Atom Blob Completely fills all three vats
(only on levels 7+)

Scoring

In Freaky Factory, points are earned by successfully delivering toys to the chute at the end of the conveyor belt. Each species of Neopet has its own point value, with primary colours (red/yellow/blue) being worth a base amount, secondary colours (purple/orange/green) being worth double, and rainbow being worth triple.

Scoring
Species Primary Secondary Rainbow
JubJub 1 pt 2 pts 3 pts
Poogle 2 pts 4 pts 6 pts
Scorchio 3 pts 6 pts 9 pts
Kau 4 pts 8 pts 12 pts
Chomby 5 pts 10 pts 15 pts

When a toy enters the chute, a meter will be shown on the Bonus panel above it. If another toy enters before the meter empties (which takes about one second), the bonus will increase and the meter will be refilled. Each consecutive toy adds the number it is in the queue to the bonus (i.e. the first toy adds 1, the fifth adds 5), which is added to your score when the meter runs out or the current level ends. Because of this, it's best to keep all three vats of Kreludite as full as possible in order to create a continuous stream of toys and increase your bonus. While you won't lose any points when the Grundo thief steals a toy, the empty spot on the conveyor belt will usually reset your bonus.

Bonuses

There are also several bonuses that appear on the results screen at the end of each level. These are mostly used to award points for things that you would have been credited with had the level not ended.

  • Time Remaining: Any time remaining on the clock will be converted to points
  • Toys on Conveyor: You will receive the full point values for any toys on the conveyor belt when the level ends
  • Toys in Queue: Unproduced toys that you had the Kreludite for award 1 point each
  • Remaining Consecutive: Any unawarded bonus points will be added to your score
  • Halo: You will receive 1 point for each toy that has had a Angel Blob dropped on top of it (there is no negative bonus for Evil Blobs hitting toys)

         

Quick Tips

  • Play as quickly as possible to maximize your time bonus
  • Make use of the Soap Blob, Angel Blob, and Glowing Blob whenever possible
  • Fill the other vats before the one you need, to produce more toys in a row for a higher bonus
  • Red blobs coming from the left and blue blobs coming from the right will always be Evil Blobs
  • If you see the rare Atomic Blob, ignore all other blobs to make use of it

Easter Eggs

Every time you drop a blob into a vat, there is a small chance (1 in 200, to be exact) that a hidden character will peek out at you! There are four characters, each equally likely to appear: Adam, Donna, Piratezug, and a Kadoatie.

     
Peekers gonna peek

Video

Freaky Factory - Yoinked

Freaky Factory - Yoinked / Guide

Send a score of 1,250+ points in Freaky Factory.

When activated, the 2019 Charity Corner perk, More for Less, decreased the score needed to 1,000+ points.

Released: August 24, 2004

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This game guide was written by: Chesu