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SirCabbage
Interesting new statement from the Editorial!
  • Posted by SirCabbage
  • Posted on January 27, 2018, 2:51 am NST

There was a very interesting new statement I though that I should underline from the editorial this week in response to a user asking what they are working on. Scrappy's response was very relevant to us at Battlepedia.

So, I'm glad that you brought this up! We were going over Battledome in particular and looking at certain possibilities to add/fix when we decided, why not just get your opinions on it??
To do this, sometime early next we are going to release some sort of a survey so you guys can vote on your top priorities and we can move froward from there! We want to get you guys more involved and this seems like a good way to do it!!


While I would not dream of telling you what to say to Jumpstart during this survey... I will tell you what I would like to say. First and foremost the main priority in my view should be reintroduction of HP increase. HP increase is the main reason why plots/prize shops worked, it is the main driver behind guild, fansite and user 1P tournaments. Yes, bugfixes such as the repair of stealing items should be high up too... But without HP increase there is very little motivation for users to compare their highscores with others.

How about you guys? What would you like to see TJST focus on? New status effects (D.O.T, Sleep, Cripple, Armour Break etc)? New opponents? What do you think would happen if they decided to, say, add a new icon type? Are you the sort of person who just wants them to fix the glitches and nothing else?

In other battledome news- the plot continues, this time with another free battledome weapon. This one is... interesting to say the least.



When versing the plot opponent it clearly takes on the stats of another more powerful weapon. In some ways this is a good idea, it helps players without a good set keep up with the opponents more- on the other hand a lot of these weapons have almost been TOO good. I also find it strange that this weapon is actively tradeable...
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