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Snow Wars II

Snow Wars II Information
Click to play Snow Wars II! World:
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1 NP
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Snow Wars II is a game of fine mouse control, rather than a game of quick reflexes. It is essential that you know the limits and speed of your mouse at the very beginning of a game, as they will be getting quite a workout!


Make sure you have your fingers on the spacebar at all times! At the beginning of the game you need to surround your snowmen because Snow Beasts and Lupes want to tear them down; you use giant blocks of ice to do this. They can be rotated with the space bar to get the different variations (listed below) at the most convenient angle for you when you need them.

After the blocks have been laid down you must place catapults inside your fortress, firing giant snowballs at your enemies, the previously mentioned Snow Beasts and Lupes, once you've finished with the placing. Snow Beasts, unfortunately, also have catapults, except that they're mobile and don't have to be inside anything. In other words, when you're firing you should aim for the Snow Beasts before anything else.


The blocks of ice that you use for your snowmen's defence come in several different shapes with sizes ranging from one square to five, each listed below.

  • A single square, the most basic type of ice block; very useful in the later levels.
  • Two squares, side-by-side; good for filling up small gaps that only it and the single square can clog.
  • Three squares, two side-by-side with a third below in the shape of an "L"; useful for creating corners.
  • Three squares, each lined up in a neat row; these are quite nice when you have bulging gaps early or late in the game.
  • Four squares, three lined up in a row with the last above the middle; I usually find the first three types more useful than this.
  • Five squares, a simple plus sign; generally the most hindering of the types and pretty common later in the game.
  • Another five squares, three lined up in a row with the fourth below the far left and fifth above the far right, an elongated "Z" shape; fairly useful overall.
  • When Playing

    Now that you know how to play, it's time to get on with the guide and tell you the best way to get a high score on it. When beginning, you want to try to surround all five snowmen so that you can go ahead and place six catapults when it's time for them; it takes a lot of practice to get fast enough to do that, but I've been playing for a long while now and have just about mastered it.

    The walls must completely surround at least one snowman, with no gaps, not even chinks in any corners, or the snowman will not be protected and you will not be able to place any catapults. You'll know the walls are complete when the area within the walls turns blue.

    Once you're done with that it's on to laying down the catapults, which is an equally important task as the ice blocks; if you built your wall right beside or nearly right beside the frozen stream and borders of the game than it's a good idea to put the catapults a few spaces away from them so that there'll be plenty of room for a large bunch of blocks to clog up a small gap when that's the only thing you can do to save yourself.

    All righty then, now it's time to start making those foes eat snow. You want to aim for the Snow Beasts first since they're the things that are trying to tear down your walls and the Lupes afterward, since if they get next to your snowmen from sneaking through a gap in your defences they'll start destroying it. The first time the enemies appear there'll be three Lupes and two Snow Beasts, the big hairy monsters increasing by one every level until they're at five per stage with the Lupes also growing by one and ceasing at six.

    After that you pretty much just keep rebuilding, shooting enemies and rebuilding again. However, if you're still in the firing phase of the game and spotted a one or two block wide gap in your walls that would be pretty difficult to clog, you can use your catapults to fire right next to it and increase the space you have to place ice blocks.


    Unfortunately, this game was never a product of the Phantom Orange Shirt Guy nor does it have any super-special catapults, ice blocks, Lupes or Snow Beasts. The only interesting/humorous thing about it is its name: Snow Wars II. Not ringing any bells? Maybe it would if you had ever heard of Star Wars. Plus, this game is not a sequel to Snow Wars, but instead one to Grundo Snowthrow; the avatar was even originally intended for the older game!

    Grundo - Snowthrow!

    Grundo - Snowthrow! / Guide

    Send a score of 10,000+ points in Snow Wars II.

    When activated, the 2019 Charity Corner perk, More for Less, decreases the score needed to 8,000+ points.

    Released: August 25, 2003

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    This game guide was written by: Daniel