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Plot Coverage: The Faeries' Ruin

Step 7 - The Shattered Plain

(You can no longer do this step.)
November 24, 11:00am NST: The ritual is complete, the phantoms are gone, but... what has happened?

Head over to the battle page for battle updates and overall stats, then head to the Battledome.

Your Goal For This Step

Defeat as many enemies as possible! If you're new to the Battledome, see the next section ("Quick Introduction To The Battledome").

With the exception of Punchbag Bob, all regular one-player challengers (such as The Pant Devil, Meuka, etc.) are gone. Instead, you'll be able to fight plot enemies! Woohoo!

Enemies are released in batches, so if it says "none left in Neopia," you'll have to refresh and wait until more are available.

Quick Introduction To The Battledome

On Neopets, there are items classified as Battledome items. Examples of these are the Honey Potion, Dung Catapult, and Downsize! You can equip these to your pet by going to your inventory, clicking on the item, and selecting "Equip to [PET NAME]." You can equip a maximum of 8 items.

Items can be weapons, healers, defence, or all three. They can be one-use or multiple use. Different weapons do different icons of damage. These are the different types of icons:


(From left to right: air, dark, earth, fire, light, physical, water)

Ideally, good weapons will attack with a large amount of icons as well as a variety of icons. Types such as air and light are harder for your opponent to defend against, but for one-player, this doesn't matter as much. The amount of damage you do depends on your weapon(s), your pet's strength stat, and your attack stance. If you use bottled faeries on your pet, they'll gain abilities and these can be made available in a fight by going to the abilities page. You can activate a maximum of seven abilities to use in the Battledome; the level of the ability does not matter so don't worry about that.

Equipped your weapons? Got some abilities? O-kay, now you're ready to head to the Battledome, select a one-player challenger, and begin the fight! Each turn, you can select up to two weapons to use and an ability/special attack. Abilities will deplete some of your power bar and once you're at 0%, they're no longer effective. Fierce Attack is a good stance to use and does not consume power (once your pet is level 50+, you get Berserk Attack, which is even better), but it also means you're more vulnerable to damage from your opponent, so use wisely!

Tips
  • Train your pets at the Swashbuckling Academy or Training School. Endurance (hit points), level, and strength are especially important.
  • For detailed Battledome item information, visit our affiliate, the In-Depth Battlepedia.
  • To withdraw your pet from a fight, go to the Battledome and click on the "Status" link.
  • Heal your pets by using healing potions (the Healing Springs is giving out free ones if you click "Heal my Pets").
Suggested Weapons/Abilities For Beginners

Hover over the image to see more information (not compatible with Internet Explorer).

Multiple Use!

Attack:
Defence:

Golden Compass


Multiple Use!

Attack:
Defence:

Scarab Ring


Multiple Use!
8 icons against opponents with less than 20 intelligence
Attack: +
Defence: None

Steaming Skeem Potion


Multiple Use!

Attack:
Defence: None

Flaming Log
Launcher

Multiple Use!

Attack:
Defence: None

Unstable Slime


Earth Faerie Ability

Defends against 97.5% of all of the following icon types
Once per battle.

Burrow

Air Faerie Ability

Attacks with 1 light icon that doesn't do any damage; may freeze opponent.

Diamond Dust

Earth Faerie Ability

On Strong, heals 33% of your lost hit points on your previous move.

Regeneration

Light Faerie Ability

On Strong, heals 33% of your lost hit points on your previous move.

Restore

Dark Faerie Ability

Defends against 97.5% of all of the following icon types
Once per battle.

Sink

Enemies

Note: "Cap" means the point at which you stop receiving plot points. You can still fight more after that if you want (having extra kills can't hurt--it contributes to the Mass Destruction Prize Tiers and you might get bonus items, too). Draws (where you and your opponent reach 0 hit points at the same time) count as wins/kills.

Oblivion
Shadow Phantom Tormentor
Oblivion
Starting hit points: 10,000,000
Hit point increment per win: N/A
Weapons it uses:
  • Ghostkerbomb
  • Jade Scorchstone
  • Magical Marbles of Mystery
  • Noxious Carrot Blade
  • Prismatic Mirror
  • Slingshot of Fire
  • Sword of Skardsen
  • Thyoras Tear
Special attacks it uses:
  • Frost
Cap reached at: N/A
Additional notes: This is a community battle. Healing and/or giving damage to the opponent affects his overall hit points for everyone else. When fighting, using weapons that deal the icon type to the right of his name will heal him (i.e., increase his future hit points for everyone), and using weapons that do the icon type to the left of his name will damage him (i.e., lower his future hit points).

Shadow Phantom Tormentor
Shadow Phantom Tormentor
Shadow Phantom Tormentor
Starting hit points: 250
Hit point increment per win: 24.5
Weapons it uses:
  • Combo Battle Mirror
  • Cursed Elixir
  • Haunted Shield
  • Pocket Cooking Pot
  • Rainbow Scorchstone
  • Regulation Meridell Crossbow
  • Rotten Jack-O-Lantern Bomb
  • Thyoras Tear
Special attacks it uses: N/A
Cap reached at: 20 kills
Additional notes: Unlike the Shadow Phantom Commander, you cannot use stealing items on this opponent.

Shadow Phantom Zealot
Shadow Phantom Zealot
Shadow Phantom Zealot
Starting hit points: 100
Hit point increment per win: 10
Weapons it uses:
  • Amulet of Lost Souls
  • Cursed Elixir
  • Dusty Magic Broom
  • Foil Wrapped Mystery Food Ball
  • Geraptiku Attack Leaf
  • Greater Healing Scroll
  • Jar of Meepit Eyes
  • Sophies Elixir
Special attacks it uses:
  • Aura
  • Frost
  • Inertia
  • Psychic Attack
  • Scorch
Cap reached at: 30 kills
Additional notes: N/A

Shadow Phantom Fury
Shadow Phantom Fury
Shadow Phantom Fury
Starting hit points: 40
Hit point increment per win: 4
Weapons it uses:
  • Amulet of Lost Souls
  • Geraptiku Attack Leaf
  • Grey Lance
  • Helm of Dispair
  • Minor Healing Scroll
  • Scary Spider
  • Spirit Bottle
  • Sword of the Dead
Special attacks it uses:
  • Aura
  • Dark Shield
  • Frost
  • Inertia
  • Psychic Attack
  • Scorch
Cap reached at: 40 kills
Additional notes: Fighting this makes your pet's mood sadder.

Shadow Phantom Annihilator
Shadow Phantom Annihilator
Shadow Phantom Annihilator
Starting hit points: 200
Hit point increment per win: 19
Weapons it uses:
  • Combo Battle Mirror
  • Cursed Elixir
  • Maractite Battle Duck
  • Patched Magic Hat
  • Purple Scorchstone
  • Scary Spider
  • Slingshot of Fire
  • Thyoras Tear
Special attacks it uses:
  • Psychic Attack
Cap reached at: 25 kills
Additional notes: Unlike the Shadow Phantom Commander, you cannot use stealing items on this opponent.

Shadow Phantom Conqueror
Shadow Phantom Conqueror
Shadow Phantom Conqueror
Starting hit points: 75
Hit point increment per win: 7.5
Weapons it uses:
  • Amulet of Lost Souls
  • Bubbling Cauldron OF DOOM
  • Glowing Cauldron
  • Lesser Healing Scroll
  • Patched Magic Hat
  • Pot of Darkness
  • Sophies Wooden Spoon
  • Spirit Bottle
Special attacks it uses:
  • Aura
  • Frost
  • Inertia
  • Psychic Attack
  • Scorch
Cap reached at: 35 kills
Additional notes: N/A

Shadow Phantom Brute
Shadow Phantom Brute
Shadow Phantom Brute
Starting hit points: 25
Hit point increment per win: 2.5
Weapons it uses:
  • Amulet of Inevitable Betrayal
  • Bone Mace
  • Demonic Bow
  • Grey Staff
  • Lesser Healing Scroll
  • Staff of Impenetrable Gloom
  • Stale Candy Blade
  • Stink Bomb
Special attacks it uses:
  • Aura
  • Frost
  • Inertia
  • Psychic Attack
  • Scorch
Cap reached at: 45 kills
Additional notes: Fighting this makes your pet's mood sadder.

Shadow Phantom Commander
Shadow Phantom Commander
Shadow Phantom Commander
Starting hit points: 150
Hit point increment per win: 16
Weapons it uses:
  • Battle Bones
  • Combo Battle Mirror
  • Glowing Battle Dung
  • Green Scorchstone
  • Slumberberry Potion
  • Sophies Elixir
  • Staff of Impenetrable Gloom
  • Thyoras Tear
Special attacks it uses: N/A
Cap reached at: 30 kills
Additional notes: If you have a stealing item equipped, you can steal a Thyoras Tear, Green Scorchstone, or Combo Battle Mirror from this opponent (only lasts for the duration of the battle).

Shadow Phantom Destroyer
Shadow Phantom Destroyer
Shadow Phantom Destroyer
Starting hit points: 50
Hit point increment per win: 5
Weapons it uses:
  • Bubbling Cauldron OF DOOM
  • Ethereal Sword
  • Magical Healing Potion
  • Pumpkin Launcher
  • Pumpkin Stick
  • Sophies Magic Hat
  • Spectral Forest Bow
  • Spooky Rubber Axe
Special attacks it uses:
  • Aura
  • Dark Shield
  • Frost
  • Inertia
  • Psychic Attack
  • Scorch
Cap reached at: 40 kills
Additional notes: N/A

Shadow Phantom Minion
Shadow Phantom Minion
Shadow Phantom Minion
Starting hit points: 8
Hit point increment per win: 0.8
Weapons it uses:
  • Battle Bones
  • Bone Mace
  • Frost Healing
  • Ghost Slime
  • Grey Sword
  • Scythe of Eternal Darkness
  • Spider on a String
  • Spirit Bottle
Special attacks it uses:
  • Aura
  • Frost
  • Inertia
  • Psychic Attack
  • Scorch
Cap reached at: 50 kills
Additional notes: Fighting this makes your pet's mood sadder.

Bonus Items

You have a chance of receiving a bonus item in wins/draws against any type of Phantom (doesn't have to be Shadow Phantom Commander). A notice will show up when you've defeated one, saying something like this:


Below are some of the reward items.

Bonus Items
Shadow Phantom Minion

Bottled Air Faerie


Bottled Earth Faerie


Bottled Fire Faerie


Bottled Water Faerie

Lu Codestone


Mau Codestone


Tai-Kai Codestone


Battledome Techniques

Dewberry Reviver

Negg

One Dubloon Coin

Two Dubloon Coin

Spooky Treasure Map
Shadow Phantom Destroyer

Basic Dryer

Battle Mirror

Dark Reflectorb

Exploding Snowball

Icy Snowball

Minor Healing Scroll

Sand Snowball

Snowball Slingshot

U-Bend
Shadow Phantom Commander

Acara Battle Book


Battle Mirror


Battle Muffin


Essence of Everlasting Apple

Evil Snowflake


Exploding Snowflake

Lava Mote


Plains Arrow


Sticky Snowball

Shadow Phantom Brute

Bottled Earth Faerie

Bottled Fire Faerie

Eo Codestone

Main Codestone

Vo Codestone


Zei Codestone


Bubbling Healing Goo

Piece of a treasure map

Purple Negg


Spooky Treasure Map

Uni Battle!

Shadow Phantom Conqueror

Blue Sticky Hand

Bombaberry Elixir

Exploding Snowball

Evil Muffin

Healing Potion XIII

Red Sticky Hand

Snow Mudball

Stone Snowball

Tortured Snowball
Shadow Phantom Annihilator

Desert Arrow

Evil Muffin

Forest Arrow

Grarrl Battlemaster

Poisonous Snowflake

The Battle Faerie


Yellow Snowflake

Shadow Phantom Fury

Bottled Dark Faerie

Bottled Light Faerie

Bri Codestone

Har Codestone

Orn Codestone


Battle!


Cookie Negg


Essence of Everlasting Apple

Five Dubloon Coin


Lemon Swirly Negg


Piece of a treasure map
Shadow Phantom Zealot

Amulet of Reflection

Cooling Balm of the Warrior

Dual Battle Mirror


Puce Elixir


Scarab Stone Slingshot

Spider on a String


Super U-Bend


Turbo Flame Reflector

Ultra Dark Reflectorb
Shadow Phantom Tormentor

Battle Ready!


Battledome Digest


Desert Arrow Launcher

Exploding Snowball


Glowing Snowflake

Golden Snowflake

Jungle Arrow

Peach Snowflake

Plushie Mote

Achievements

Fearless Deeds
The Phantoms' Menace The Phantoms' Menace Defeat all nine Phantom opponents. Draws count as wins.
Medium Rare Medium Rare Use a weapon that has a medium rarity (r45 to r50). Trumpet of Blasting and Sparkshooter both work.
It's a Magic Number It's a Magic Number Defeat an enemy in exactly 3 turns.

Fearless Deeds
Fight Me Once, Shame On You Fight Me Once, Shame On You Fight the Oblivion once in the Battledome.
The Three Phases of Evil The Three Phases of Evil Fight the Oblivion for 3 phases. Phase changes are most noticeable when the icon types on either side of his name change, but sometimes, icon types do not change when a new phase begins.
You're Doing It Wrong You're Doing It Wrong Lose to the Oblivion by using the icon type that heals him.
(Use a weapon that does the same icon type as what's shown on the right side of his name during a battle. If he uses a Thyoras Tear to block your attack, you'll have to use that weapon again. Using Cheap Rings (Cheap Air Ring, Cheap Earth Ring) and Motes (Ee Mote) are a quick way to get this achievement.)

Prize Tiers

As mentioned on the battle page, everyone's teamwork is being rewarded. Once new milestones are reached, new prize items will be available. You have to participate and fight during the tier if you want the prize. Progress is based on everyone's kills, not just yours. Each win bring us closer, so keep battling!

Mass Destruction Prize Tiers
Dark Fire Potion Tier 16
12,000,000 enemies defeated.
Fiery Sun Scroll Tier 17
12,750,000 enemies defeated.
Scroll of Moon Light Tier 18
13,500,000 enemies defeated.
Gold Handled Short Sword Tier 19
14,250,000 enemies defeated.
Magical Healing Potion Tier 20
15,000,000 enemies defeated.