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Daily Dare - March 2012

Past AAA Challenges | Daily Dare 2012 Discussion | Daily Dare Images | Challenges & Prizes

Go to Daily Dare! Create your own Daily Dare wins image!

Aristotle and Abigail return again this year to bring you new game challenges during the month of March. For 18.5 days (March 7th - March 25th), you will be able to go up against the game playing siblings and duke it out for the top gamer position. This year, their cousin Lulu will host an NC Adventure Challenge.

Note: If you are having trouble seeing/accepting challenges and are using Internet Explorer, switch to another browser (e.g., Firefox). If you have NoScript or Request Policy installed on Firefox, you will need to enable the use of Googleapis to challenge your opponent.

The Story

On February 29th, King Roo announced a brand new look to the Games Room. The citizens of Roo Island have been very busy setting up the new Games Room in time for the Daily Dare. On the days that followed, the brand new games machine started to malfunction, and had to be shut down.

March 2, 2012
So... what was the motivation for ordering a new Games Room machine on Roo Island, your majesty? Not that I'm not grateful.
Hullo, dear. Don't you love games? Hmm, is it supposed to make that whirring noise? Let me examine the plans again. Hum diddly dum. Beta or not, that part looks upside down...

March 5, 2012
Oh bother, my new Games Room is still making a weird noise. Hum diddly dum. No, it's no use. I'd better turn it off and find a fix for that awful sound and those bu-hmm, never mind. I'll return as soon as I can.
WHAT?! You can't do this! I was just about to win the game... You're going to ruin my Daily Dare!

March 7, 2012
That's it. I've waited long enough. It's time for Daily Dare, and I'm not waiting for royal authorisation. I'm reactivating the new Games Room!

March 9, 2012
Was that a bug? That was a bug! Something strange is going on! Lulu, I think someone should find King Roo and get his help. But I have to keep an eye on AAA in case he gets another brilliant idea.
Yeah, your brother shouldn't be unsupervised. Don't worry, I'll look for King Roo; just let me pack some supplies.

March 9, 2012 King Roo has gone missing, and the Games Room has become infested with bugs. Lulu has gone to look for King Roo, you can follow her adventure here.

March 10, 2012 Help clean up the Games Room from the malicious pests. Find as many bugs as you can, and catch them. See what you can get here.

March 12, 2012 Blumaroo naturalists report the strange bug population on Roo Island has risen to 4,673. Subjects are advised to remain calm and consume large quantities of Gummy Slorgs. Gummy Slorgs: the key to a better tomorrow! This report was sponsored by the Gummy Slorg Industry Council.

March 14, 2012 Blumaroo naturalists report the strange bug population on Roo Island has risen to 39,422. Subjects are advised to remain calm and consume large quantities of Gummy Fruit Snacks. Gummy Fruit Snacks: the key to a better tomorrow! This report was sponsored by the Gummy Fruit Snack Industry Council.

March 16, 2012
More bugs?! Aaagh!! Aristotle A. Avinroo, if you don't turn that Games Room machine off right now, I'm going to... to...
Do you seriously think this beautiful invention has anything to do with your imaginary troubles? Run along, little sister. I've got a Daily Dare to win!

March 18, 2012 Blumaroo naturalists report the strange bug population on Roo Island has risen to 438,290. Subjects are advised to remain calm and consume large quantities of Gummy Stamps. Gummy Stamps: the key to a better tomorrow! This report was sponsored by the Gummy Stamp Industry Council.

March 18, 2012
Roo Island is being overrun by weird little bugs and I CAN'T TAKE IT ANYMORE! I'm turning off the Games Room machine. Of course, AAA won't stand by while I flip the switch, which leaves me just one option...

March 20, 2012
Hold on, Abigail. I'll listen to your prattle in a minute. Let me just send this sco-ACK!
There! That potato sack ought to hold him. It looks pretty fashionable, too. Now I'm going to turn off the Games Room machine and we'll get to the bottom of this! One... two...

March 20, 2012 Blumaroo naturalists report the strange bug population on Roo Island has risen to 6,714,556. Subjects are advised to remain calm and consume large quantities of Ice Cream Gummies. Ice Cream Gummies: the key to a better tomorrow! This report was sponsored by the Ice Cream Gummy Industry Council.

March 21, 2012
It's no good. The Games Room machine won't shut down. The bugs are everywhere! It was up to me to save the world, and I failed. Darn it! This hero business is harder than it looks! I hope Lulu is having some luck... It sure was an odd time for King Roo to disappear.

March 22, 2012
I have returned! It turns out that the Games Room machine was attracting bugs with a high-pitched noise, but luckily I found a device to counter it. Gameplays power the device, so please pitch in and play games!
I found him, Abigail! Now if you'll excuse me, I'm going to help King Roo out by catching some bugs with my net.

March 22, 2012 Lulu has returned with King Roo, but now she is off capture as many bugs as she can to help save Roo Island. You can find her prizes here.

March 23, 2012 Blumaroo naturalists report the strange bug population on Roo Island has fallen to 931,040. Subjects are advised to remain calm and consume large quantities of Gummy Gems. Gummy Gems: the key to a better tomorrow! This report was sponsored by the Gummy Gem Industry Council.

March 24, 2012
King Roo, look! The bugs are leaving Roo Island! You did it! You saved the Games Room!
Ha ha, look at the little creatures dancing around, my dear! They're kind of cute; maybe we should keep--no. That way lies madness. And a decrease in tourism.

March 24, 2012 Blumaroo naturalists report the strange bug population on Roo Island has fallen to 51,213. Subjects are advised to remain calm and consume large quantities of Sugared Gelert Gummies. Sugared Gelert Gummies: the key to a better tomorrow! This report was sponsored by the Sugared Gelert Gummy Industry Council.

March 26, 2012
Hurrah! Neopian, with your help, my kingdom has been restored and is now more splendid than ever! This new Games Room will be the pearl of Roo Island. Hum diddly dum!
Yes, thanks for helping me when certain unnamed brothers refused to listen. We make a good team, you and I. Now that Daily Dare is over, make sure you pick up your prizes.

The Basic 18.5 Day Challenge

Basic Challenge
Daily Dare Main Page | Basic Rules | Daily Dare FAQ

This challenge is the regular one that we have seen throughout the past few Daily Dares--Starting on March 7th through March 25th, you get to play against either AAA or Abigail! If you are confident you can master AAA, then pick his challenge. The easier challenge score will be given by Abigail. Once you choose your opponent, you are not allowed to change your choice. For these regular challenges, if you lose an AAA one and do not meet or beat his score for the rest of that day, you will be given the Abigail prize at the end of the Daily Dare event. If you lose an Abigail challenge, you will get no prize for the day.

This year, if you complete each challenge on the day it was released, you will win a bonus prize in addition to the regular AAA or Abigail prize.

The Double Dare Challenge

Double Dare Challenge
Daily Dare Main Page | Double Dare Rules | Double Dare FAQ

This challenge will be offered once or twice each week during the course of the Daily Dare. You can choose whether or not you want to accept it, but once you make your decision, it is final. Accepting the challenge means you will only have to defeat AAA. If you fail, you will receive no prize for the day. You can complete the challenge another day and still receive AAA and Abigail's prize, but you will not qualify for the bonus prize.

The Team Challenge

Team Challenge
Team Challenge Hub | Team Challenge Rules | Team Challenge FAQ

A total of 3 team challenges will be given. They will start each Friday and last through Sunday. You will be able to challenge another user to go up against AAA's or Abigail's scores. If you both beat the score you chose, you will be awarded a team challenge bonus prize in addition to any daily prizes earned.

Here is the complete schedule of when team challenges will be available:

  • Friday, March 9th, 12:00 AM NST - Sunday, March 11th, 11:59 PM NST
  • Friday, March 16th, 12:00 AM NST - Sunday, March 18th, 11:59 PM NST
  • Friday, March 23th, 12:00 AM NST - Sunday, March 25th, 11:59 PM NST

Team Challenges - Step By Step Guide

  • When a team challenge is available, go to the main Daily Dare page. If you get a pop up with a "Take the Team Challenge" button, click that. Or you can click the "Challenge Now" button on the middle of the page, then "Find Out More." Or just go directly to the team challenge hub page. If you are using Internet Explorer and encounter some viewing problems, switch browsers.
  • Decide on the Avinroo sibling both of you will challenge and click the appropriate yellow "Challenge" button. Once this goes through, it will change to a yellow "Play Now" button.
  • Both you and your partner must complete the above 2 steps, otherwise you will get an error message later.
  • One of you must type the other's username into the invitation box. Send the invite.
  • The recipient should refresh the hub page and scroll all the way down to the bottom of the page. Accept the invite.
  • Both of you start playing the game, sending a score that matches or beats the one you chose. (Your scores are not combined, so you must each individually beat the score.)
  • If you sent a score but the hub page is not recognizing it, try logging out then back in and playing again by clicking on the "Play Now" button on the team hub page. Or switch Internet browsers.
  • Upon successful completion, you will get the regular prizes and either the AAA team bonus prize or the Abigail team bonus prize, depending on who you both chose at the beginning. Check the main page to see the team bonus item. All prizes should be in your inventory by now.
  • If one of you fails, neither of you will receive the team bonus item, but regular prizes will still be given out. Please see the official FAQ for more information.

The NC Adventure Challenge: The Case of the Missing King

NC Challenge
NC Challenge F.A.Q. | Adventure Challenge

The NC Adventure Challenge this year is titled "The Case of the Missing King". In it, Lulu is attempting to find the missing King Roo, along with missing pieces of the new Games Room. You can help her on her adventure by voting for where she should look next, and receiving a prize the following day based on the community result. This requires you to purchase a special Adventure Book pack from the NC Mall. You can purchase Adventure Book packs in increments of 5 or 13; these are only valid for the 2012 Daily Dare. In order to complete the entire NC challenge, you must buy the 13-pack. If you have more than 13 plays, the extras cannot be applied for extra game challenge plays. You can trade books if you want (see our NC Mall guide).

Unlike previous years, you can play the Adventure Challenge on your side account(s), since it does not require sending any game scores.

The Case of the Missing King Adventure Book 5-Page Pack
The Case of the Missing King Adventure Book 5-Page Pack
500 NC
The Case of the Missing King Adventure Book 13-Page Pack
The Case of the Missing King Adventure Book 13-Page Pack
1,200 NC

Lulus Adventure Satchel
Let's get this adventure started.

After you have purchased an Adventure Book, you'll need to go to your inventory to activate it, and then forward to the main page for The Case of the Missing King. You'll be able to cast your vote for the current day, and return the next day to receive your prize. The F.A.Q. is a bit confusing on this point, but it sounds like you'll need to select "Claim Prize" at the same time as you vote if you want to receive that day's prize. You can only claim one prize per day, and each prize can only be claimed once - so unlike previous challenges, once an item has been released, it's no longer available. If this changes with the official release, we'll be sure to let you know!

Adventure Prizes

    = Lulu's Next Move
Day Story Option 1 Option 2 Prize
Day 1 So AAA's running the Games Room in King Roo's absence, which sounds hilarious. But Abigail asked me to help her by finding King Roo, so I decided to use my journal to record the search, like a proper detective. Game scores aren't really my thing anyway, and how hard can it be to find one Blumaroo?

Now, King Roo left days ago; maybe Advisor Broo knows where he went. He's a grumpy old coot, but I bet he knows everything that goes on in the Rooish royal court. Then again, he kind of intimidates me...
Find out what Advisor Broo knows about the missing king. Sneak into the Roo Island throne room and look for clues. Roo Island Throne Room Background
Day 2 Those Rooish royal guards are totally unobservant. I just sneaked into the throne room, found what appears to be King Roo's diary key, and sneaked out without them noticing. Just as well. From what I hear, if you're caught breaking the law, you have to play bingo. The risks I take for my cousins!

Ugh! There's another one! What's with these strange bugs I keep finding? If this is AAA's fault, I'm totally giving away his game controller when he's not looking.

Anyway, in his diary, King Roo said he wanted to visit a doctor in Neopia Central about the Games Room. Naturally, I concluded that he meant Dr. Clodbottle. So I went to his office, but it looks like the good doctor is away on business. Figures...
Sneak in and page through Dr. Clodbottle's notes. Ask Dr. Clodbottle's assistant about King Roo's visit. Overstuffed Larnikin Handheld Plushie
Day 3 Are we sure Dr. Clodbottle isn't a mad scientist? Some of his notes were a little... worrying. But the good news is King Roo WAS here and did consult with the doctor. Apparently, King Roo showed him one of the Games Room bugs. Dr. Clodbottle didn't recognize it, but he still refused to help King Roo do any harm to what he called "potential recruits for the Habitarium".

So Dr. Clodbottle was no help. And King Roo is long gone again. Argh! I guess the bugs aren't any known kind of Petpetpet, after all. Dr. Clodbottle didn't recognise them, and he's an expert. If King Roo can't solve the bug end of the problem, what's his next move? I'm thinking that maybe he'll try to fix the Games Room not to attract pests. I'd better track him down soon.
Stop by the Food Shop for a bite to eat. Inquire about King Roo at the Bookshop. Giant Plate of Jelly
Day 4 Never visit the Magical Bookshop during rush hour. You'll just be run over by restockers. When I finally could talk to the shopkeeper, he told me that King Roo bought a repair manual a few days ago. I gather that King Roo tried to just read it in the store, but the shopkeeper yelled at him, and even then our good king left a Jelly Dice snack bag on the floor. The bookseller is pretty annoyed.

So King Roo has a repair manual now. I don't know that the new Games Room machine is really going to be listed in a repair manual anyone can buy at the Bookshop, though. Hmm. I'm going to ask where King Roo went next. But first, what's that noise outside?

Wow, it's a bunch of Neopets holding a pillow fight. Feathers are flying everywhere! Oh no, the're coming this way!
Flee from the attacking pillow mob; there are too many! Grab a pillow from a clueless bystander and join in the fun! Exploding Pillow Foreground
Day 5 Aw, yeah. Pillow fight in Neopia Central, Year 14. This one's going down in the history books. Ahem. I grabbed a pillow and there was epic fun, until some Alien Aishas caught me whacking the Vending Machine... I mean, patting it gently. How much harm can a pillow do, I ask you?

But what I saw behind the Aishas made me drop my pillow. One of King Roo's Jelly Dice snack bags, burnt around the edges. The work of ray guns, no doubt!

This is bad. I've been mulling the facts, and there's only one logical conclusion. King Roo must have been kidnapped by Alien Aishas! He could be in outer space even as I write this! I'm thinking this was not part of his plan.
Demand to know King Roo's whereabouts. Sneak into the Alien Aishas' teleporter. Alien Abduction Background
Day 6 I'm in SPACE! The teleporter put me on the Alien Aisha mother ship. I wasn't expecting that. Anyway, a janitor spotted me peeking into storage rooms. He told me King Roo was caught snooping around the Vending Machine, so they interrogated him. Yikes!

Then the janitor gave me a brochure in case I want to come back and visit. The Splurgles are supposedly delicious. I'll take his word for it.

The Alien Aishas questioned King Roo and then released him at the Neolodge back in Neopia Central. I heard part of King Roo's interrogation: "Bugs! The horror! The Games Room was going to be my triumph, the tourist attraction that put Roo Island on the map, and now look at it -- it's ruined! It's... BUGGY!!" Poor King Roo.

On that note, I guess I'm off to the Neolodge.
See if King Roo checked into the Neolodge. Order room service and get some sleep. Curly Dark Wig
Day 7 The concierge didn't want to give out that kind of information at first, but he opened up when I gave him a token for the Qasalan Expellibox. Apparently, this little baby Kacheek made friends with King Roo in the lobby. To cheer him up, she told him Donny the Repair Bori could fix the Games Room. She has a plushie that Donny repaired for her, and of COURSE the Games Room won't be any more complicated to fix.

Then she insisted on sharing her spa coupons with King Roo, which he graciously accepted. I'm never that lucky.

So I guess King Roo went to the spa to recover from his ordeal with the Alien Aishas. Good for him. But it sounds like now he's off to Terror Mountain, so I'm heading there myself. Hold on, someone wants to talk to me.

Okay, back. Unbelievable! These two Acara girls wanted an autograph and would NOT take no for an answer. I finally had to lock them in a broom closet and sneak off. Sloth's bowtie, can't people see I'm busy?
Purchase a hot air balloon ride heading north. Stow away on a fishing boat to Terror Mountain. Menacing Clockwork Grundos Trinket
Day 8 I'd like to say that I arrived in Terror Mountain in style, but the truth is that hot air balloons are kind of slow, chilly, and windy. Great views, though. Anyway, I headed straight up to Donny's Toy Repair. Outside the door I found one of the dice from his crown. That was bad enough to make me worry.

But then, when I knocked, this army of clockwork toys attacked me! I dashed inside, hoping Donny was around to disable his security. Instead, who do I find looting the place? None other than the notorious thief, Valin the Quick! It was Valin who'd unleashed the clockwork toys on me. When he saw me, he locked me up in this broom closet. That fink!

It's pretty hard to read what I'm writing here in the dark. How am I going to get out of this so I can find King Roo? Must think.
Unlock the door with a convenient hair pin. Pound on the closet door and yell for help. Clockwork Wings
Day 9 A fashionable Cybunny is never without her trusty hair pins! It only took half an hour of messing with the lock before I escaped. Valin was still there, filling his treasure bag, so I confronted him and demanded to know where King Roo was. Like any newbie villain, he told me his whole "clever" scheme.

Apparently, Valin had come to the shop while Donny was on vacation. He was in the middle of his heist when King Roo walked in and surprised him. Valin pretended to be Donny's assistant and sent King Roo to fetch a toy from the Snowager. King Roo soon returned victorious from a game of "Don't Blink" with the Snowager, alive and well. (Why does this not surprise me?)

Anyway, Valin was so surprised by King Roo's success that he gave the king a map to find a reputable mechanic. Of course, Valin doesn't have one for ME... so it's back to chasing after King Roo.
Make inquiries at the Happy Valley port. Secretly follow Valin to the Thieves Guild. Dark Thieving Jacket
Day 10 Heh. So the thieves caught me sneaking into their little hideout. Oops. They offered me membership for getting that far, but I turned them down. I'm not that kind of Cybunny, really. Anyway, their spies told me that King Roo had received word from someone in Shenkuu, inviting him to a game.

So it sounds like King Roo might visit a mechanic in Shenkuu. Either that, or King Roo forgot what he was doing and wandered off to play games. I hope not! I'd like the Games Room to be fixed, if only so Abigail and I don't have to listen to AAA complain about it. At any rate, since I don't have King Roo's map, I just have to keep following him and hope I can catch up.

At least Shenkuu is nice this time of year.
See if King Roo is playing in the Kou-Jong tournament. Stake out the Shenkuu Tangrams fields for King Roo. Lovely Shenkuu Gazebo
Day 11 I just spent four hours watching Kou-Jong players match up little tiles. Then Linae walks over and tells me how upset she is that her best player is busy serving tea to the emperor and King Roo and can't play in the Kou-Jong tournament. King Roo was playing Godori today, and I missed him!

So it sounds like King Roo was in the Imperial Gardens with the emperor today. I guess when the emperor of Shenkuu invites you to a game, you don't turn him down. By the time I got there, though, King Roo had already sailed west on a courier ship. He must be following the map!
Research old maps at the Lunar Temple. Borrow a fishing boat and set sail in pursuit. Flowering Vine Staff
Day 12 On the docks, I found this torn off corner of a map, which I'm sure came from King Roo's map, and I saw his ship disappearing out to sea. There was no time to waste, so I sneaked aboard the Lazy Hegelob, a fishing boat, and pursued him through the night. Fishing boats need to come with hot cocoa. Just saying. Anyway, by morning it was pretty clear; King Roo was fast sailing for an island in the middle of nowhere.

What kind of mechanic lives in the middle of nowhere? But I finally spotted King Roo's ship moored at a jungle island. I followed his footprints to a cave. I'm no tracker, but these tracks look pretty fresh, which means I missed him by only a few minutes. It looks like the tunnel leads to a long drop into darkness, so I'm finishing up this entry while I can still see to write, and then I'm going in.
King Roo is getting away! Leap off into the depths. Make a parachute out of jungle leaves, THEN leap off. Albot Helmet with Goggles
Day 13 Thank goodness I made that parachute, or I might have gone splat. After a long drop through complete darkness, the tunnel opened up into a big cavern. I landed on the roof of Tangor's Workshop, scaring off a flock of Albots. I can't believe it -- King Roo must have followed the tunnel to Moltara City!

Guess who found King Roo? Yup, I hopped down off the roof, knocked on the door of Tangor's Workshop, and there he was, having a meeting with Tangor himself. So I suppose there ARE reputable mechanics in the middle of nowhere... at least, UNDER the middle of nowhere.

They were pretty surprised to see me. When I explained my purpose in following King Roo, though, he commended my dedication to the Games Room. It turns out that King Roo was on a secret mission to save the new Games Room from the bugs before Roo Island was ruined. Me too, King Roo.

All those bugs were attracted by the machine noise, so Tangor made a gadget (he calls it his 'sonic wave inverter', but it looks like a screwdriver to me) to cancel out the machine noise and drive away the bugs. With luck, it might even work...
Tell King Roo about the bugs taking over Roo Island. Let Abigail know King Roo (and a fix!) has been found. Lucky Dice Dress

Adventure Results
King Roo looked grimmer than I've ever seen him when I told him about all of the bugs. It was like the whole world turned a little grey. But he soon cheered up; we have a gadget, after all. Gadgets make everything better. I was pretty glad to get home to Roo Island, even if there is still a lot of work to do.

Thank goodness the gadget started working! There are fewer bugs already. However, Tangor warned us that the sonic wave inverter needed power from the Games Room itself, which means everyone needs to play lots of games, or the bugs will just come right back. Somehow, I don't think AAA will be too upset about having to play more games.

AND... King Roo said I could have this dress! He's been carrying it around since he left Roo Island; he ordered a fancy dice-themed cape, but the tailors got the order all wrong and made a dress, and well, King Roo wasn't going to wear a dress. He'd been planning to exchange it, but since I was helpful, he's giving to me instead!

The NC Bug Hunt: Lulu's Bug Hunt

NC Challenge
NC Hunt F.A.Q. | Adventure Challenge

King Roo may have been found, but Lulu's adventures for this year are hardly over! She still needs to get rid of those dastardly bugs - and it's up to you to help her. You can do so by purchasing a Bug Hunt Net 5-pack from the NC Mall

Lulus Bug Hunt Net 5-pack
Lulus Bug Hunt Net 5-pack
500 NC

After you have purchased the Net pack, you'll need to go to your inventory to activate it, and then forward to the main page for Lulu's Bug Hunt. You can only activate one Net Pack per account, but you can participate on side accounts. Prizes can only be claimed once per account, and must be claimed by March 26, 2012.

Bug Hunt Prizes

March 22nd March 23rd March 24th March 25th March 26th
Roo Island Bug Cardigan
Roo Island Bug Cardigan
Roo Island Bug Antennae Wig
Roo Island Bug Antennae Wig
Roo Island Gates Foreground
Roo Island Gates Foreground
Roo Island Bug Wings
Roo Island Bug Wings
NAME
Roo Island Bug Handheld Plushie

The Basics

AAA and Abigail

The basic concept is the same as past Daily Dares: you must pick one of two scores (AAA's or Abigail's). Abigail's score will be much lower than AAA's, giving non-gamers something more manageable to reach! Once you have chosen an Avinroo, play the game and meet or beat their score! When doing the NC challenge, simply go to the NC challenge section and challenge Lulu, then play the game and try to meet or beat her score. There are fabulous prizes to be won (including wearables!).

You cannot do the basic challenge, double dare challenge, team challenge, NC challenge, or staff tournament voting on your side account(s)!

Strategy

Strategy

Who should you go up against? Abigail or AAA? AAA's prize will almost always be more valuable simply because his scores are so high and not as many Neopians will be winning them. Luckily, there is a little method to get the best possible prize. Before choosing who to challenge, play the game. Try to score as high as you can. Once you get a satisfying score that either beats AAA or Abigail, do not send it! Go back to the Daily Dare page and challenge the appropriate person with a score lower than or equal to yours. Then you can go back and send the score, and it will count for the challenge! (Try to beat AAA's score though. Sometimes, it is not as hard as you think!) Always try to complete each challenge the day it was released for a bonus prize.

Trophies

There will be 4 basic trophy types this year.

  • Gold Beat AAA at each challenge.
  • Silver Complete all challenges before the end of Daily Dare, beating AAA at least once.
  • Bronze Beat Abigail at each challenge.
  • Participant Beat or match at least one AAA or Abigail score by the end of the event.

To claim your trophy and prizes, go to the main Daily Dare page and select claim your prizes.

Trophy Category Trophy Prizes
Gold

Beat AAA at each challenge.
Daily Dare Site Theme 10,000 NP
Daily Dare Site Theme and 10,000 NP
Abigails Compact Daily Dare Through the Years Roo Island Pier Playset Petpetpet Covered Foreground
Abigails Compact, Daily Dare Through the Years, Roo Island Pier Playset, and Petpetpet Covered Foreground
Silver

Complete all challenges before the end of Daily Dare, beating AAA at least once.
Daily Dare Site Theme 8,000 NP
Daily Dare Site Theme and 8,000 NP
Abigails Compact Daily Dare Through the Years Roo Island Pier Playset
Abigails Compact, Daily Dare Through the Years, and Roo Island Pier Playset
Bronze

Beat Abigail at each challenge.
Daily Dare Site Theme 4,000 NP Abigails Compact Daily Dare Through the Years
Daily Dare Site Theme 4,000 NP Abigails Compact, and Daily Dare Through the Years
Participation Medal

Beat or match at least one AAA or Abigail score by the end of the event.
1,000 NP Abigails Compact
1,000 NP and Abigails Compact

Daily Prizes

AAA, Abigail, and Lulu

Each day, you can win the prize of the person you have successfully challenged. These are unique to the Daily Dare and can be seen below.

You can get the "Bonus Prize" by completing an AAA or Abigail challenge on the same day that it is released.

A "Team Prize" can be earned by completing a team challenge on the weekends. This is not mandatory--working in a team just offers a special bonus item upon successful completion. You can stick with doing the regular challenges by yourself if you want. If you are having trouble getting the team system to work, see our step by step guide.

    = Double Dare Day
Day Game Abigail's Score AAA's Score Bonus Prize
Mar 7-8 Play now!
Snowmuncher
1,024 2,538 Snowmuncher Snowglobe
Abigail's Prize AAA's Prize
Im Too Full! The Dieter Story Snowmuncher Ice Block Foreground
(wearable)
Mar 9 Play now!
Carnival of Terror

(Team challenge open from March 9 to 11:59pm NST March 11)
Abigail's Score AAA's Score Bonus Prize
245 354 Evil Clown Repellant
Abigail's Prize AAA's Prize Team Prize
Bit of Evil Clown Hiding from Clowns Blanket Vintage King Roo Action Figure

OR

Roo Island Pier Background
(wearable)
Mar 10 Play now!
Destruct-O-Match 3
Abigail's Score AAA's Score Bonus Prize
983 1,547 Destruct-O-Match Watercolours
Abigail's Prize AAA's Prize
Destruct-O-Scorchio Plushie Destruct-O-Match Frame
(wearable)
Mar 11 Play now!
Meepit Juice Break
Abigail's Score AAA's Score Bonus Prize
521 1,860 How to Serve Meepits
Abigail's Prize AAA's Prize
Happy Meepit Plushie Angry Meepit Eyes
(wearable)
Mar 12 Play now!
Cooty Wars
Abigail's Score AAA's Score Bonus Prize
286 670 Petpetpet Slippers
Abigail's Prize AAA's Prize
Cooty Wars Lamp
Mar 13 Play now!
Gwyl's Great Escape
Abigail's Score AAA's Score Bonus Prize
324 890 How to Line a Tunnel with Spikes
Abigail's Prize AAA's Prize
Patched Balloon Personal Meowclops Statue
(wearable)
Mar 14 Play now!
Wrath of the Snowager
Abigail's Score AAA's Score Bonus Prize
18,964 186,472 Frozen Spardel Plushie
Abigail's Prize AAA's Prize
Cheeky Chia Action Figure Loot Bag
(wearable)
Mar 15 Play now!
Super Hasee Bounce
Abigail's Score AAA's Score Bonus Prize
386 840 Collecting Letters
Abigail's Prize AAA's Prize
Hasee Cake Hasee Stripes
(wearable)
Mar 16 Play now!
Kou-Jong

(Team challenge open from March 16 to 11:59pm NST March 18)
Abigail's Score AAA's Score Bonus Prize
156 493 Bamboo Flute
Abigail's Prize AAA's Prize Team Prize
The Kou-Jong Strategy Lovely Shenkuu Fan
(wearable)
Traveling Game Food

OR

Exploding Die
Mar 17 Play now!
Ice Cream Machine
Abigail's Score AAA's Score Bonus Prize
1,765 6,045 Congratulatory Book
Abigail's Prize AAA's Prize
Adee Usuki Adee Plushie
Mar 18 Play now!
Sophie's Stew
Abigail's Score AAA's Score Bonus Prize
85 262 Meowclops Dietary Guidelines
Abigail's Prize AAA's Prize
Sophies Stew Gummies Deadly Treasure Chest
Mar 19 Play now!
Shenkuu Warrior II
Abigail's Score AAA's Score Bonus Prize
19,234 69,543 I Made it Past the Loading Screen!
Abigail's Prize AAA's Prize
Cloud Shake Shenkuu Cloud
(wearable)
Mar 20 Play now!
Ghost Bopper
Abigail's Score AAA's Score Bonus Prize
94 336 Ghost Bopper Cake
Abigail's Prize AAA's Prize
Haunted Dream House Playset Cobweb Shoes
(wearable)
Mar 21 Play now!
Smug Bug Smite
Abigail's Score AAA's Score Bonus Prize
476 556 Suspicious Perfume
Abigail's Prize AAA's Prize
Thieving Guide for Coleopterans Smug Bug Spots
(wearable)
Mar 22 Play now!
Trouble at the National Neopian
Abigail's Score AAA's Score Bonus Prize
230 527 National Neopian Log
Abigail's Prize AAA's Prize
Jail Meal Gold Bars Chair
Mar 23 Play now!
Sutek's Tomb

(Team challenge open from March 23 to 11:59pm NST March 25)
Abigail's Score AAA's Score Bonus Prize
548 3,574 Shoe Full of Sand
Abigail's Prize AAA's Prize Team Prize
Suteks Tomb Rubber Stamp Set Geeky Geb Guide to Restoring Roo Island

OR

AAA vs. Abigail Stamp
Mar 24 Play now!
Meerca Chase 2
Abigail's Score AAA's Score Bonus Prize
158 390 Meerca Chase II - The Game
Abigail's Prize AAA's Prize
Gumball Negg Machine Negg Tail Belt
(wearable)
Mar 25 Play now!
Faerie Bubbles
Abigail's Score AAA's Score Bonus Prize
304 976 Avoids Air Combos Award
Abigail's Prize AAA's Prize
Faerie Bubbles Brew Faerie Bubbles Cannon
(wearable)

Bug Prizes

While fixing the malfunctioning Games Room machine, you find a number of bugs scurrying around the page. Capturing these bugs, by clicking on them, awards you with one of the below items. You are allowed to collect 10 bug prizes per day.

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This article was written by: JN Staff