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Altador Cup V
Jellyneo's Fifth Annual Altador Cup Coverage
Are you ready to yooyu?
The classic game of Yooyuball is back in this year's Altador Cup. Pick a team to represent, play games to rack up points, and help your team get a chance to win annual Altador tournament. Stick with JN for all of your AC updates along the way!
Altador Cup News and Updates
- June 3, 2010, 5:28 am NST - Another day over at the Altador Colosseum. Things are shaping up to be pretty interesting....
The sweeps: Team Virtupets and Team Lost Desert completely swept Team Faerieland and Team Haunted Woods, respectively, yesterday. Congrats!
Surprisingly, Moltara was not included in that list due to the fact that it managed a single draw yesterday against Team Kreludor, quite a feat against such a highly-ranked team. In every other match, however, Team Kreludor triumphed.
Also claiming a single draw was Team Altador, who succumbed to the might of the Shenkuu team in Yooyuball, Make Some Noise, and Shootout Showdown, but were able to stand their ground in Slushie Slinger long enough to claim a draw.
Team Brightvale is in an interesting position: they lost all three side games to their Tyrannian opponents but actually won the Yooyuball match, technically making them the winners though they won only one of four games.
Team Kiko Lake exhibited flawless Slushie Slinging skills in yesterday's match against the Roo Islanders, taking the win in that game. In the other three, however, they simply could not keep up with the Roo Island team and suffered losses in each.
Team Maraqua triumphed against the Mystery Island team in both Slushie Slinger and Shootout Showdown, while they could claim only a draw in Make Some Noise. At the end of the day, however, the Yooyuball match was simply too close to call, and the matchup ended in a draw.
Team Krawk Island claimed a win against the Meridellians in Make Some Noise and Shootout Showdown yesterday. The Slushie Slinger match could not be determined and was announced a draw, and the Yooyuball match went to the Meridellians , giving them the win for the day.
Last, but not least, Team Terror Mountain claimed the exact same results as Krawk Island in their match against Team Darigan Citadel: they defeated the Darigan team in Make Some Noise and Shootout Showdown, but could only claim a draw in Slushie Slinger. In the end, however, the Yooyuball match and the day went to their opponents, Darigan Citadel.
- June 2, 2010, 3:01 am NST - With some very interesting matchups yesterday, we were given some very interesting results. Once again, teams are proving that this cup is far from predictable across the board.
Hope was high for Moltara yesterday in their match against Faerieland. However, the newcomers once again failed to impress, and only managed a win in Make Some Noise, while giving wins away to Faerieland in the three other games. Unless Moltara improves their game rapidly, they look on course to becoming the new Faerieland of the cup - a position no one wants during their debut year.
Kreludor, front runners of the cup, faced a minor upset in their match against Altador. Kreludor took wins in Yooyuball, Make Some Noise and Shootout Showdown, but Altador managed to pull out all the stops and draw in Slushie Slinger.
A similar story happened in the Lost Desert-Kiko Lake match. The Lost Desert took wins in Yooyuball, Slushie Slinger, and Make Some Noise, but once again Kiko Lake clawed back a single win from their opponents - this time in Shootout Showdown. It will be interesting to see if Kiko Lake can keep this performance up throughout the entire cup.
Meanwhile, Brightvale faced similar difficulties against Roo Island. Whilst Brightvale won all the side games, they lost the all important Yooyuball match to the Roo Islanders.
Elsewhere, a surprising result came from the Maraqua-Virtupets match. The Yooyuball match was declared a draw, while Maraqua took a Make Some Noise win. Virtupets managed two wins though, in Slushie Slinger and Shootout Showdown, tipping the scales slightly to their side.
Shenkuu continued their so far underwhelming performance against Tyrannia. Shenkuu took the Yooyuball win, while Tyrannia took wins in Slushie Slinger and Make Some Noise. The Shootout Showdown match ended in a draw.
Terror Mountain continues to show promise in the side games in their Mystery Island match. The Terror Mountain team managed to take wins in all three, but fell short in Yooyuball, where Mystery Island took the win.
The Haunted Woods returned to old form yesterday, managing many draws against their opponents, Meridell. This used to be a hallmark of the Woods in previous years, but this time they managed a win in Make Some Noise, giving them the overall win.
Finally, Darigan emerged on top from their match against Krawk Island. Wins were awarded to the Citadel in both Yooyuball and Make Some Noise, while the Slushie Slinger match ended in a draw. For their part, the Krawk Island team were able to claw back a win in Shootout Showdown.
An interesting point that seems to be emerging from this year's cup is the lack of clean sweeps when compared with previous years. Could it be that all teams are starting to even out, as far as power is concerned?
- June 1, 2010, 6:11 am NST - With almost a week of the Cup already gone, draws are becoming more and more prominent with every day...which makes deciding a winner very difficult ;).
The sweeps today are not remotely surprising: Faerieland lost miserably to Kreludor and Krawk Island's pirates completely defeated the Moltara team.
As for the rest of the teams, Darigan Citadel proved itself against another past winner of the Cup, Roo Island. Once again creating a group of teams who does not lose and yet does not sweep, Darigan defeated Roo Island in Yooyuball, Slushie Slinger, and Make Some Noise, but could only manage a draw in Shootout Showdown.
In the Lost Desert vs. Tyrannia match, the Tyrannians demonstrated their skill in the side games despite their sometimes mediocre Yooyuball skills. While the desert team won the Yooyuball match yesterday, the Tyrannians took every single other match.
Team Shenkuu seems to really enjoy draws, for it once again received three for the day. After three grueling matches that ended in a draw--Yooyuball, Slushie Slinger, and Make Some Noise--Shenkuu could no longer withstand the Maraquans and finally gave up the win in Shootout Showdown to their opponents.
Team Meridell showed their Yooyuball skills yesterday by defeating the home team in both the Yooyuball match and the Shootout Showdown. The Altadorians, however, had the better skills in Slushie Slinger and took the win in that match. Neither team could out scream the other by the end of the final match, so Make Some Noise ended in a draw.
Team Terror Mountain claimed the win in Shootout Showdown after a difficult battle against Team Brightvale. After such a long match, however, they were tired and could only manage a draw in Make Some Noise. After that, Brightvale took easy wins in the last two matches for the pair: Yooyuball and Slushie Slinger.
Team Mystery Island joins Team Darigan Citadel and Team Maraqua in the winning-but-not-sweeping club today. Defeating Kiko Lake in Yooyuball, Slushie Slinger, and Make Some Noise, but they lacked the energy to pull out the win in the final match of Shootout Showdown.
Finally, Team Virtupets also joins the club after a win against the Haunted Woods in both Slushie Slinger and Shootout Showdown and draws in Yooyuball and Make Some Noise.
Congratulations to today's winners, and congratulations to Team Kreludor, Team Lost Desert, Team Brightvale, and Team Meridell, who currently appear to be our top four (-ish), according to the Standings page! Good luck today!
- May 31, 2010, 3:33 am NST - Another day of Altador Cup action has come to a close, and the results are in!
There were two great surprises today. Firstly, in the Kreludor-Tyrannia match, Tyrannia managed to take wins in both Make Some Noise and Shootout Showdown. Kreludor, who appeared to have a very strong start to the cup, seem to be falling slightly. Though, to their credit, the Kreludor team took the win in Yooyuball, and managed a draw in Slushie Slinger - the Tyrannian specialty.
The second great surprise came in the Virtupets-Terror Mountain match. Virtupets conceded games of Make Some Noise and Shootout Showdown (again, their specialty), but managed to take wins in Yooyuball and Slushie Slinger, giving them the overall win. Are we beginning to see teams like Tyrannia and Virtupets focus more on other games, at the cost of their traditional strengths?
Brightvale once again showed their newfound strength in their match against fellow high ranking team, the Lost Desert. Brightvale managed wins in Slushie Slinger and Make Some Noise, but the Desert natives took the Yooyuball and Shootout Showdown wins, giving them the overall victory for the day.
Elsewhere, Altador faced Faerieland. Altador took wins in all three side games, while Faerieland forced a draw in Yooyuball. This is perhaps a little bit of a let down for Faerieland given their earlier cup performance, and the fact that Altador are normally one of the few teams that Faerieland has the capacity to gain an outright win against.
In their match against Shenkuu, Roo Island performed well, managing a draw in all games aside from Make Some Noise, which Shenkuu won. Are we seeing Roo Island gain strength? Or Shenkuu lose it? Or perhaps both?
It was an identical story in the Darigan Citadel-Mystery Island match. There were draws in all games but Make Some Noise, which Darigan Citadel took as their own.
Krawk Island meanwhile clashed with the Haunted Woods. The Islanders took wins in all games aside from Make Some Noise, which was forced into a draw.
Finally, Maraqua and Meridell managed to completely sweep their opponents, Moltara and Kiko Lake. Again, this seems a let down for Kiko Lake, as they have managed significant upsets against some teams. But perhaps it shows the strength of this year's Meridell team.
Stay tuned for more results as we get them!
- May 30, 2010, 6:39 am NST - Another day gone as we settle once more into the groove of the Cup....
Today's sweeps: Brightvale and Mystery Island against Altador and Faerieland, respectively. The first vaguely surprising, the second a return to routine.
In other news, Darigan Citadel defeated the Meridellians in every match but Slushie Slinger yesterday, in which they achieved a draw. Yet another day with several teams escaping without a loss but not quite achieving a sweep.
Similarly went the Krawk Island vs. Lost Desert game: after a lengthy battle in Shootout Showdown, a winner could not be determined, and the teams had to settle for a draw. Meanwhile, the reigning champions suffered a loss in every other game at the hands of the desert players.
Roo Island also falls into this category, winning all of the side games yesterday with no effort against Team Haunted Woods, the team that has lately joined our usuals and Moltara at the bottom of the pack. In the center of the Cup itself, however, the Yooyuball match raged on for hours before the referees decided neither team would be able claim the win, and they ended the match in a draw.
The final non-sweep yet non-loss team of the day is Team Shenkuu. With an easy win in Yooyuball, Make Some Noise, and Shootout Showdown, the team was energized going into the final Slushie Slinger match of the day. When they began to play, however, they were surprised to find that the current last-place team was holding their own throughout the match. Though the Moltara team could not achieve a win, they did manage to walk away with a draw.
Back at the Terror Mountain--Maraqua game, the Maraquan fans were going crazy as they watched their Yooyuballers claim a victory against a team that had nearly the exact same record going into the day. Barely stopping their cheers for the journey, the fans made their way to the Make Some Noise arena and easily pulled out a second win for the day. Just as it always seems to be this year, Slushie Slinger gave the Maraquans a little trouble, and though they fought hard, they were only able to achieve a draw. After this slight loss of confidence, Team Terror Mountain easily defeated them in Shootout Showdown.
Team Virtupets displayed their shooting skills in yesterday's intense match against another of the top contenders this year and were able to defeat their opponents in the Yooyuball match and achieve a draw in the always grueling Shootout Showdown. The Kreludor team, however, managed to gain the upper hand in both Slushie Slinger and Make Some Noise to secure their current position above Virtupets with wins in both.
Last but not least, the Tyrannians had another good day, with wins in all three side games against Team Kiko Lake. In the Yooyuball match itself, however, they quite simply could not keep up with the Kiko Lake forwards and had to suffer a loss in that game.
It looks like this year's contenders are shaping up to include Team Lost Desert, Team Kreludor, Team Brightvale, and Team Virtupets. Looks like that break was exactly what the team from the land of wisdom needed...stay tuned for tomorrow's updates and good luck today!
- May 29, 2010, 3:19 am NST - The strangeness continues as another day of surprising results are released for the Altador Cup!
Again, Faerieland have shown their surprising strength this year. In their match against Tyrannia, the Faerieland team were able to force draws in both Yooyuball and Slushie Slinger - a remarkable fact seeing as Slushie Slinger is normally the Tyrannian strength. Tyrannia meanwhile managed to take wins in Make Some Noise and Shootout Showdown.
Kiko Lake once again surprised the crowds, managing a win in Slushie Slinger against Krawk Island. The Islanders meanwhile took the wins in all three other games. Meanwhile, in the Virtupets-Mystery Island game, the Virtupets team emerged as the stronger, managing wins in Yooyuball, Slushie Slinger, and Shootout Showdown. For their part, the Mystery Island team managed to force the Make Some Noise match into a draw.
The Haunted Woods meanwhile showed a burst of strength against the Darigan Citadel, managing draws in both Make Some Noise and Shootout Showdown. The Citadel took wins in Yooyuball and Slushie Slinger however, giving them the overall win.
Further doubts as to the strength of team Moltara were raised today, as Terror Mountain beat them in Yooyuball, Make Some Noise, and Shootout Showdown. The Moltarans managed to avoid a clean sweep by forcing the Slushie Slinger match into a draw.
It was a somewhat similar story in the Meridell-Brightvale match. Meridell took wins in Yooyuball, Make Some Noise and Shootout Showdown, while Brightvale took the win in Slushie Slinger.
Finally, it was with today's sweeps that we saw the most expected results. Kreludor swept Roo Island, Maraqua swept Altador, and the Lost Desert swept Shenkuu. Many view the last two teams as competitors for the finals... so could this be a herald of things to come?
- May 28, 2010, 12:36 am NST - Day 2 of the Altador Cup comes to a close, and with it we begin to see an indication that the competition is much closer than it was last year. With 8 draws in today's results, 5 of which occurred in Slushie Slinger, it's tougher than usual to determine who are the main contenders this year.
Oddly enough, 7 teams escaped yesterday without a single loss, yet only two of those completely swept their opponents, thanks to all the draws. Congratulations to Team Kreludor and Team Brightvale for their sweeps of Krawk Island and Kiko Lake, respectively! Both of these teams are completely and utterly undefeated thus far in the Cup.
Continuing yesterday's surprises, Faerieland managed once again to escape complete defeat, once again thanks to Slushie Slinger. Could this game be the faeries' new strength? Though the Meridellians escaped the day without a loss, they could not quite clench the sweep thanks to the draw in Slushie Slinger.
Darigan Citadel also survived the day without a loss and also missed the sweep of their opponents, Team Moltara, because of a draw in Slushie Slinger. It seems the wildcard when it comes to results is going to be Slushie Slinger...could results in this category impact the final results of the Cup? We'll have to watch this one closely....
Team Virtupets reins in at team number five to end the day without a loss. They defeated the home team in the Yooyuball match and in Shootout Showdown but were forced to accept only a draw in Slushie Slinger and Make Some Noise.
Team Haunted Woods made quite a comeback from their complete defeat yesterday, also achieving not a single loss for the day. In fact, their match against the Shenkuu team was so closely matched that a clear winner was decided only in Make Some Noise. The matches in the other three games were too close to call and resulted in three of the day's five draws.
The final team to leave the day without a loss was Team Lost Desert, who defeated the Maraquans in all but the ever-troublesome Slushie Slinger, in which they were only able to pull off a draw.
As for the last two matches of the day, the Tyrannians snatched a win in each of the three side games, but they were unable to withstand the force of the Mystery Island yooyuballers in the main match.
The Roo Island--Terror Mountain match was close, with Terror Mountain taking Slushie Slinger and Shootout Showdown and Roo Island taking Make Some Noise. In the end, however, it was Roo Island who pulled out the win in Yooyuball that earned them the day's win.
Congratulations to all the winners and good luck to everyone in today's matches! Play hard!
- May 27, 2010, 3:06 am NST - And we're off! Anyone who dared to say the Altador Cup was becoming predictable certainly got the shock of their lives when they looked at yesterday's results!
We start with what could be the most shocking news of all. In their match up against Krawk Island, Faerieland were able to score a win in Slushie Slinger! Whilst Krawk Island took wins in the remaining three games, this is an interesting development. Does it mean that Krawk Island has been weakened by the Winner's Curse even more than previous champions? Or does it mean that Faerieland has finally improved their game? Only time will tell!
There were further surprises elsewhere yesterday, as Brightvale swept the Darigan Citadel completely. The Citadel, which finished 5th before finals last year, was completely overwhelmed by Brightvale, who only managed 16th the last time they were in the cup. Not too far away the situation repeated itself in the Altador-Moltara game, with Altador sweeping their opponents. Moltara was always a wildcard going into this cup, but traditionally Altador has been an easy win for most teams. Have the hosts improved their game?
In fact, it's been surprises pretty much everywhere today. Shenkuu lost their Yooyuball match to the far smaller Kiko Lake, something that at this point last year would have been considered an impossibility. Shenkuu gained wins in both Slushie Slinger and Make Some Noise, while Shootout Showdown ended in a draw.
The Lost Desert, this year's other favourite, also conceeded wins to Terror Mountain. The Mountain dwellers took a win in Shootout Showdown (the team's strength last year), while the Slushie Slinger match ended in a draw.
Roo Island meanwhile look to have somewhat recovered from last year's Winner's Curse, and were able to take wins from Mystery Island in all three side games, whilst they forced the Yooyuball match to end in a draw.
Meridell and Maraqua clashed elsewhere, and given the polar opposites these two teams have been the last few years, it was an interesting match. Meridell, last year's weaker team, finished on top, with wins in Yooyuball and Make Some Noise. Maraqua took the Shootout Showdown win, while Slushie Slinger ended in a draw.
In the Virtupets-Tyrannia match, each team unsurprisingly won in their specialty, with Tyrannia taking Slushie Slinger and Virtupets taking Shootout Showdown. While Tyrannia won in Make Some Noise, the overall win went to Virtupets for their victory in Yooyuball.
In fact, out of all the matches, only one went exactly as could be predicted. Kreludor swept the Haunted Woods. Does this mean Kreludor are on track to lead the pack again?
So just what's going on? Today's results show unprecidented wins by smaller, and traditionally weaker teams against many of the powerhouses of the cup. Is this just first day jitters? Or has the scoring system been changed to better represent smaller teams? Only time will tell.
This is only the first day, so things are by no means set in stone, but this certainly looks to be the most interesting cup we've had to date!
- May 26, 2010, 11:00 pm NST - The fifth annual Altador Cup has officially commenced and game playing is now live! Get to the Altador Colosseum now to support your team and play play play!
And don't forget to grab your Altador Cup Record image from JN to proudly display your AC game plays on your userlookup. Everyone else has them, so why don't you!?
Summary of AC Goodies at JN:
- May 26, 2010, 4:05 am NST - Moltara - New Kids on the Block
Without a doubt, the biggest rumour going around the Altador Cup this year is that of a new Moltara Team.
The immensely popular subterrianian world was discovered late last year, and the people have since thrown themselves into Neopian life.
On the surface, this seems like just the thing the Altador Cup Committee need. There are 17 active teams in the Cup without Moltara and spaces in the old system for only 16 to play. The Altador Cup has survived for the last three years due to an amazing string of coincidences that led Kreludor, Kiko Lake, and Brightvale to sit out.
Would such a team have a chance at the gold? It seems doubtful they would win right off the bat, as many people assumed that would happen with Shenkuu when they were first introduced. The team finished 3rd instead, but have continued to rise and to many seem set for gold this year. Could history repeat itself with Moltara?
The Current line up of Aldric Beign, Mor Gollog, Tulah Kisner, Vere Polnicek, and Zax Bannet certainly look the part. But it is still to be seen if they can translate the pre-cup excitement into raw wins.
Either way, it's a miracle that a new team has finally arrived. The Altador Cup Committee could not rely on natural disasters, misfortunes, and absurd monarchy choices to keep the number of teams at 16 forever. With the cup now underway, it is only a matter of time until we find out just what Team Moltara is made of.